Read For The Win Online

Authors: Cory Doctorow

Tags: #Science Fiction, #Fiction, #Dystopian

For The Win (15 page)

BOOK: For The Win
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Shortly, he found himself alone in the factory yard, amid the neat gravel pathways and the trimmed lawns. He let himself into the factory but he couldn't actually bring himself to take anything, though they owed him nearly three months' wages. Somehow, it seemed to him that the girls who'd used the tools should have their pick of the tools, that the men who'd cooked the meals should have their pick of the things from the kitchens.

Finally, he settled on one of the communal bicycles that were neatly parked near the factory gates. These were used by all the employees equally, and besides, he needed to get home and walking back with a scalp wound in the mid-day heat didn't sound like much of a plan.

On the way home, the world seemed much changed. He'd become a criminal, for one thing, which seemed to him to be quite a distance from a security guard. But it was more than that: the air seemed clearer (later, he read that the air
was
clearer, thanks to all the factories that had shut down and the buses that had stayed parked). Most of the shops seemed closed and the remainder were tended by listless storekeepers who sat on their stoops or played Mah-Jongg on them, though it was the middle of the day. All the restaurants and cafes were shut. At a train-crossing, he watched an intercity train shoot past, every car jammed with young women and their bags, leaving Shilong New Town to find their way somewhere else where there was still work.

Just like that, in the space of just a week or two, this giant city had died. It had all seemed so incredibly powerful when he'd arrived, new paved roads and new stores and new buildings, and the factories soaring against the sky wherever you looked.

By the time he reached home -- dizzy from the aching cut on his scalp, sweaty, hungry -- he knew that the magical city was just a pile of concrete and a mountain of workers' sweat, and that it had all the permanence of a dream. Somewhere, in a distant land he barely knew the name of, people had stopped buying washing machines, and so his city had died.

He thought he'd lie down for just the briefest of naps, but by the time he got up and gathered a few things into a duffel-bag and got back on his bike, not bothering to lock the door of his apartment behind him, the train station was barricaded, and there was a long line of refugees slogging down the road to Shenzhen, two days' walk away at least. He was glad he'd taken the bicycle then. Later, he found a working ATM and drew out some cash, which was more reassuring than he'd anticipated. For a while there, it had seemed like the world had come to an end. It was a relief to find out that it was just his little corner.

In Shenzhen, he'd started hanging out in Internet cafes, because they were the cheapest places to sit indoors, out of the heat, and because they were filled with young men like him, scraping by. And because he could talk to his parents from there, telling them made-up stories about his non-existent job-search, promising that he'd start sending money home soon.

And that was where the guild found him, Ping and his friends, and they had this buddy on the other side of the planet, this Wei-Dong character who'd hung rapt on every turn of his tale, who'd told him that he'd written it up for a social studies report at school, which made them all laugh. And he'd found happiness and work, and he'd found a truth, too: the world wasn't built on rock, but rather on sand, and it would shift forever.

Wei-Dong didn't know how much longer his father's business would last. Maybe thirty years -- but he thought it would be a lot less than that. Every day, he woke in his bedroom under his Spongebob sheets and thought about which of these things he could live without, just how
basic
his life could get.

And here it was, the chance to find out. When his great-grandparents had been his age, they'd been war-refugees, crossing the ocean on a crowded boat, travelling on stolen papers, an infant in his great-grandmother's arms and another in her belly. If they could do it, Wei-Dong could do it.

He'd need a place to stay, which meant money, which meant a job. The guild would cut him in for his share of the money from the raids, but that wasn't enough to survive in America. Or was it? He wondered how much the Guatemalans around him earned at their illegal dishwashing and cleaning and gardening jobs.

In any event, he wouldn't have to find out, because he had something they didn't have: a Social Security Number. And yes, that meant that eventually his parents would be able to find him, but in another month, he'd be 18 and it'd be too late for them to do anything about it if he didn't want to cooperate.

In those hours where he'd planned for the demise of his family's fortune, he'd settled quickly on the easiest job he could step into: Mechanical Turk.

The Turks were an army of workers in gamespace. All you had to do was prove that you were a decent player -- the game had the stats to know it -- and sign up, and then log in whenever you wanted a shift. The game would ping you any time a player did something the game didn't know how to interpret -- talked too intensely to a non-player character, stuck a sword where it didn't belong, climbed a tree that no one had bothered to add any details too -- and you'd have to play spot-referee. You'd play the non-player character, choose a behavior for the stabbed object, or make a decision from a menu of possible things you might find in a tree.

It didn't pay much, but it didn't take much time, either. Wei-Dong had calculated that if he played two computers -- something he was sure he could keep up -- and did a new job every twenty seconds on each, he could make as much as the senior managers at his father's company. He'd have to do it for ten hours a day, but he'd spent plenty of weekends playing for 12 or even 14 hours a day, so hell, it was practically money in the bank.

So he used the rented PC to sign onto his account and started filling in the paperwork to apply for the job. All the while, he was conscious of his rarely-used email account and of the messages from his parents that surely awaited him. The forms were long and boring, but easy enough, even the little essay questions where you had to answer a bunch of hypothetical questions about what you'd do if a player did this or said that. And that email from his parents was lurking, demanding that he download it and read it --

He flipped to a browser and brought up his email. It had been weeks since he'd last checked it and it was choked with hundreds of spams, but there, at the top:

RACHEL ROSENBAUM -- WHERE ARE YOU???

Of course his mother was the one to send the email. It was always her on email, sending him little encouraging notes through the school day, reminding him of his grandparents' and cousins' and father's birthdays. His used email when he had to, usually at two in the morning when he couldn't sleep for worry about work and he needed to bawl out his managers without waking them up on the phone. But if the phone was an option, Dad would take it.

WHERE ARE YOU???

The subject-line said it all, didn't it?

Leonard, this is crazy. If you want to be treated like an adult, start acting like one. Don't sneak around behind our backs, playing games in the middle of the night. Don't run off to God-knows-where to sulk.

We can negotiate this like family, like grownups, but first you'll have to COME HOME and stop behaving like a SPOILED BRAT. We love you, Leonard, and we're worried about you, and we want to help you. I know when you're 17 it's easy to feel like you have all the answers --

He stopped reading and blew hot air out his nostrils. He hated it when adults told him he only felt the way he did because he was
young
. As if being young was like being insane or drunk, like the convictions he held were hallucinations caused by a mental illness that could only be cured by waiting five years. Why not just stick him in a box and lock it until he turned 22?

He began to hit reply, then realized that he was logged in without going through an anonymizer. His guildies were big into these -- they were servers that relayed your traffic, obscuring your identity and the addresses you were trying to avoid. The best ones came from Falun Gong, the weird religious cult that the Chinese government was bent on stamping out. Falun Gong put new relays online every hour or so, staying a hop ahead of the Great Firewall of China, the all-seeing, all-knowing, all-controlling server-farm that was supposed to keep 1.6 billion Chinese people from looking at the wrong kind of information.

No one in the guild had much time for Falun Gong or its quirky beliefs, but everyone agreed that they ran a tight ship when it came to punching holes in the Great Firewall. A quick troll through the ever-rotating index-pages for Falun Gong relays found Wei-Dong a machine that would take his traffic.
Then
he replied to his Mom. Let her try to run his backtrail -- it would dead-end with a notorious Chinese religious cult. That'd give her something to worry about all right!

Mom, I'm fine. I'm acting like an adult (taking care of myself, making my own decisions). It might have been wrong to lie to you guys about what I was doing with my time, but kidnapping your son to military school is about as non-adult as you can get. I'll be in touch when I get a chance. I love you two. Don't worry, I'm safe.

Was he, really? As safe as his great-grandparents had been, stepping off the ship in New York. As safe as Lu had been, bicycling the cracked road to Shenzhen.

He'd find a place to stay -- he could google "cheap hotel downtown los angeles" as well as the next kid. He had money. He had a SSN. He had a job -- two jobs, counting the guild work -- and he had plenty of practice missions he'd have to run before he'd start earning. And it was time to get down to it.

#

Part II: Hard work at play

This
scene is dedicated to the incomparable Mysterious Galaxy in San
Diego, California. The Mysterious Galaxy folks have had me in to sign
books every time I've been in San Diego for a conference or to teach
(the Clarion Writers' Workshop is based at UC San Diego
in nearby La Jolla, CA), and every time I show up, they pack the
house. This is a store with a loyal following of die-hard fans who
know that they'll always be able to get great recommendations and
great ideas at the store. In summer 2007, I took my writing class
from Clarion down to the store for the midnight launch of the final
Harry Potter book and I've never seen such a rollicking, awesomely
fun party at a store.

Mysterious
Galaxy
:
7051 Clairemont Mesa Blvd., Suite #302 San Diego, CA USA 92111 +1
858 268 4747

They came for the workers in the game and in the real world, a coordinated assault that left Big Sister Nor's organization in tatters.

On that fateful night, she'd taken up the back room of Headshot, a PC Baang in the Geylang district in Singapore, a neighborhood that throbbed all night long from the roaring sex-trade from the legal brothels and the illegal street-hookers. Any time after dark, the Geylang's streets were choked with people, from adventurous diners eating in the excellent all-night restaurants (almost all of them halal, which always made her smile) to guest workers and Singaporeans on the prowl for illicit thrills to the girls dashing out on their breaks to the all-night supermarkets to do their shopping.

The Geylang was as unbuttoned as Singapore got, one of the few places where you could be "out of bounds" -- doing something that was illegal, immoral, unmentionable, or bad for social harmony -- without attracting too much attention. Headshot strobed all night long with networked poker games, big shoot-em-up tournaments, guestworkers phoning home on the cheap, shouting over the noise-salad of all those games, and, on that night, Big Sister Nor and her clan.

They called themselves the Webblies, which was an obscure little joke that pleased Big Sister Nor an awful lot. Nearly a century ago, a group of workers had formed a union called the Industrial Workers of the World, the first union that said that all workers needed to stick up for each other, that every worker was welcome no matter the color of his skin, no matter if the worker was a woman, no matter if the worker did "skilled" or "unskilled" work. They called themselves the Wobblies.

Information about the Wobblies was just one of the many "out of bounds" subjects that were blocked on the Singaporean Internet, and so of course Big Sister Nor had made it her business to find out more about them. The more she read, the more sense this group from out of history made for the world of
right now
-- everything that the IWW had done needed doing
today
, and what's more, it would be easier today than it had been.

Take organizing workers. Back then, you'd have to actually get into the factory or at least stand at its gates to talk to workers about signing a union card and demanding better conditions, higher wages and shorter hours. Now you could reach those same people online, from anywhere in the world. Once they were members, they could talk to all the other members, using the same tools.

She'd decided to call her little group the Industrial Workers of the World Wide Web, the IWWWW, and that was another of those jokes that pleased her an awful lot. And the IWWWW had grown and grown and grown. Gold farmers were easy pickings: working in terrible conditions all over the world, for terrible wages, hated by the game-runners and the rich players alike. They already understood about working in teams, they'd already formed their own little guilds -- and they were better at using the Internet than their bosses would ever be.

Now, a year later, the IWWWW had over 20,000 members signed up in six countries, paying dues and filling up a fat strike fund that had finally been called into use, in Shenzhen, the last place Big Sister Nor had ever expected to see a walkout.

But they had, they had! The boss, some character named Wing, had declared a lock-in at three of his "factories" -- Internet cafes that he'd taken over to support his burgeoning army of workers -- in order to take advantage of a sploit in Mushroom Kingdom, a Mario-based MMO that had a huge following in Brazil. One of his workers had found a way to triple the gold they took out of one of the dungeons, and he wanted to extract every penny he could before Nintendo-Sun caught on to it.

BOOK: For The Win
8.02Mb size Format: txt, pdf, ePub
ads

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