Minecraft: The Unlikely Tale of Markus "Notch" Persson and the Game that Changed Everything (17 page)

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Authors: Daniel Goldberg,Linus Larsson

Tags: #Mojang, #gaming, #blocks, #building, #indie, #Creeper, #Minecraft, #sandbox, #pop culture, #gaming download, #technology, #Minecon, #survival mode, #creative mode

BOOK: Minecraft: The Unlikely Tale of Markus "Notch" Persson and the Game that Changed Everything
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Ludography

Below is a
list of all the computer games that are mentioned in the book, giving title, platform, developer/publisher, and release year in chronological order.

 

Spacewar!
(PDP-1), Steve Russell, 1962.

Pong
(Arkad and others), Atari, 1972.

Pac-man
(Arkad and others), Namco, 1980.

Donkey Kong
(Arkad and others), Nintendo, 1981.

Bomberman
(MSX, NES, and others), Hudson, 1983.

Tetris
(C64/PC and others), Alexey Pajitnov, 1984.

Boulder Dash
(C64 and others), First Star Software, 1984.

Duck Hunt
(NES), Nintendo, 1984.

Tales of the Unknown: Volume 1: The Bard’s Tale
(C64/PC and others), Interplay/Electronic Arts, Ariolasoft, 1985.

Gauntlet
(Arkad and others), Atari, 1985.

Super Mario Bros.
(NEX), Nintendo, 1985.

Saboteur
(C64 and others), Clive Townsend, Steve Ruddy/Durrell, 1985.

The Legend of Zelda
(NES), Nintendo, 1986.

Final Fantasy
(NES), Square, 1987.

Herzog Zwei
(Megadrive), Technosoft, 1989.

Minesweeper
(PC), Microsoft, 1990.

Nibbles
(PC), Rick Raddatz/Microsoft, 1991.

Day of the Tentacle
(PC/Mac), LucasArts, 1993.

Doom
(PC and others), id Software, 1993.

Puzzle Bobble
(Arkad/Neo Geo), Taito, 1994.

Full Throttle
(PC/Mac), LucasArts, 1995.

Dungeon Keeper
(PC/Mac), Bullfrog/Electronic Arts, 1997.

Half-Life
(PC/PS2), Valve/Sierra, 1998.

Grim Fandango
(PC), LucasArts, 1998.

Counter-Strike
(PC/Xbox), Valve, 1999.

Quake 3 Arena
(PC and others) id Software/Activision 1999

Mall Maniacs
(PC), UDS/Addgames, 1999

RollerCoaster Tycoon
(PC/Xbox), Chris Sawyer Productions/Hasbro, 1999.

Unreal Tournament
(PC/PS2/Dreamcast), Epic Games, Digital Extremes/GT Interactive, 1999.

Europa Universalis
(PC), Paradox, 2001.

Halo: Combat Evolved
(Xbox and others), Bungie/Microsoft, 2001.

Max Payne
(PC/PS2/Xbox), Remedy/Gathering of Developers and others, 2001.

Battlefield 1942
(PC/Mac), DICE/Electronic Arts and others, 2002.

Tom Clancy’s Splinter Cell
(PC/Mac/Xbox/Gamecube/PS2 and others), Ubisoft/Ubisoft and others, 2002.

Call of Duty
(PC/Mac and others), Infinity Ward/Activision, 2003.

Far Cry
(PC), Crytek/Ubisoft, 2004.

Half-Life 2
(PC/Mac/Xbox/Xbox 360/PS3), Valve, 2004.

World of Warcraft
(PC/Mac), Blizzard, 2004.

Hearts of Iron
(PC), Paradox, 2004.

Motherload
(PC/mac), XGen Studios, 2004.

Chronicles of Riddick: Excape from Butchers Bay
(PC/Xbox), Starbreeze/Vivendi, 2004.

Psychonauts
(PC/Xbox/PS2), Double Fine/Majesco, THQ, 2005.

Peter Jackson’s
King Kong
(PS2/Gamecube/Xbox/Xbox 360/PC and others), Ubisoft, 2005.

Narbacular Drop
(PC), Nuclear Monkey Software/DigiPen, 2005.

Knytt
(PC), Nicklas Nygren, 2006.

Just Cause
(PC/PS2/Xbox/Xbox 360), Avalanche/Eidos, 2006.

Gears of War
(Xbox/PC), Epic Games/Microsoft, 2006.

Slaves of Armok: God of Blood Chapter II: Dwarf Fortress
(PC/Mac/Linux), Tarn Adams/Bay 12 Games, 2006.

Tom Clancy’s Ghost Recon Advanced Warfighter
(PC and others), Grin/Ubisoft, 2006.

Wurm Online
(PC/Mac/Linux), Code Club, 2006.

Team Fortress 2
(PC and others), Valve, 2007.

Knytt Stories
(PC), Nicklas Nygren, 2007.

The Darkness
(PS3/Xbox 360), Starbreeze/2Kgames, 2007.

Clean Asia!
(PC), Jonatan Söderström, 2007.

Burn the Trash
(PC), Jonatan Söderström, 2007.

Portal
(PC/Mac/PS3/Xbox 360), Valve, 2007

Blueberry Garden
(PC), Erik Svedäng, 2008.

Spore Origins
(Ios and others), Tricky Software/Electronic Arts, 2008.

Shotgun Ninja
(PC), Jonatan Söderström, 2008.

You Have to Knock the Penis
(PC), Petri Purho & Erik Svedäng, 2008.

Stench Mechanics
(PC and others), Cactus, 2008.

Harvest: Massive Encounter
(PC/Mac), Oxeye, 2008.

Blast Passage
(Web) Markus Persson, 2008.

Fat Princess
(PS3/PSP), Titan Studios/Sony, 2009.

Battlefield Heroes
(Web), DICE, Easy Studios/Electronic Arts, 2009.

Assassin’s Creed II
(PC/Mac/Xbox 360/PS3), Ubisoft, 2009

Angry Birds
(iPhone, Android, and others), Rovio/Chillingo, 2009.

Bionic Commando
(PC/PS3/Xbox 360), Grin/Capcom, 2009.

Infiniminer
(PC), Zachary Barth, 2009.

Wanted: Weapons of Fate
(PC/PS3/Xbox 360), Grin, 2009.

Planeto
(Web), Planeto, 2009.

Farmville
(Web), Zynga, 2009.

Shot Shot Shoot
(iPad), Erik Svedäng, 2010.

Gran Turismo 5
(PS3), Polyphony Digital/Sony, 2010.

Alan Wake
(Xbox 360/PC), Remedy/Microsoft and others, 2010.

StarCraft II: Wings of Liberty
(PC/Mac), Blizzard Entertainment, 2010.

Just Cause 2
(PC/PS3/Xbox 360/ and others), Avalanche/Eidos, 2010.

Battlefield 3
(PC/Xbox 360/PS3), DICE/Electronic Arts, 2011.

At a Distance
(PC/Mac), Distractionware, 2011.

Keyboard Drumset Fucking Werewolf
(PC/Mac), Jonatan Söderström, 2011.

The Elder Scrolls 5: Skyrim
(PC/PS3/Xbox 360), Bethesda, 2011.

Cobalt
(PC), Oxeye/Mojang, 2011.

AirMech
(PC), Carbon Games, 2012.

Closure
(PC/Mac/PS3), Eyebrow Interactive, 2012.

 

Thanks

Many thanks to
everyone who graciously gave us the time to be interviewed, helping us piece this story together. Without you, this book would never have happened. Thanks also to Stefan Skog at Norstedts, for endless patience and enthusiasm; John Hagström, for brutal but well-meaning honesty; Dan Simon and Jesse Lichtenstein at Seven Stories; Jennifer Hawkins for her translation; Thomas Arnroth, for insightful comments; Mikael Hall, for office space; and to Deniz Kaya and Anna Silberstein, because you haven’t left us yet.

Translator's Thanks

The translator would
like to thank eleven-year-old Nicklas Lumiere for initiating her personally into the world of
Minecraft
. It was an enlightening journey. Kim MacKay was indispensible as reader and giver of great advice.

 

About the Authors

Daniel Goldberg and
Linus Larsson are two of Sweden’s best-known writers on new technology and the internet. Their first book
Svenska Hackare
, a nonfiction account of the Scandinavian hacker scene and phenomena such as The Pirate Bay, was published in spring 2011 to critical acclaim.

 

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