Read Opening Moves (The Gam3 Book 1) Online

Authors: Cosimo Yap

Tags: #Science Fiction & Fantasy, #Science Fiction, #Adventure, #Cyberpunk, #TV; Movie; Video Game Adaptations

Opening Moves (The Gam3 Book 1) (38 page)

BOOK: Opening Moves (The Gam3 Book 1)
3.88Mb size Format: txt, pdf, ePub
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Alan calmly read the windows. He knew he should still be feeling disoriented from the experiences, yet instead felt oddly detached and calm, analyzing everything. He opened up windows for the new and updated information with a thought.

 

Skill Name:

Skill Rank:

Skill Proficiency:

Skill Rarity:

Mind Defense

B*

???

A

Your mind has been organized in such a way that it is only with much difficulty that a foreign host will be able to begin to comprehend it.

 

Skill Name:

Skill Rank:

Skill Proficiency:

Skill Rarity:

Connect

C

???

B

The ability to mentally forge connections with machines. Somehow, your mind is able to comprehend and send digital signals.  

 

Skill Name:

Skill Rank:

Skill Proficiency:

Skill Rarity:

Mental Hack

D*

???

C

The ability to seek and exploit weakness in connected minds.

 

Skill Name:

Skill Rank:

Skill Proficiency:

Skill Rarity:

Data Interaction (???)

S*

???

S

Error.

 

Alan quickly came to the conclusion that there was something more to the Game than just the simple battle for control of the universe. There were hidden forces moving about, playing with the players. He needed to become stronger and help ensure Earth’s safety. Afterwards there were mysteries to explore. Alan sensed an incoming transmission, oddly aware of a number of entities surrounding him, his thoughts clearer, more precise. The moment they detected that he was aware of them they slowly disappeared. Alan hypothesized these were Administrators within the Game, as they had the same feel to them, a sense of a bright yellow star. A message appeared:

 

Basic Combat Test concluded. You have been awarded a Combat Ranking of B318271931, and Potential Combat Ranking of S+.

+30 Levels (+5 Levels for each Combat Ranking increase) +30 ability points for gaining 30 levels with one action

 

Congratulations! You have reached level 100, and have been awarded 100 ability points. Bounty quests, raids and general warfare have been unlocked. For further information, consult your nearest Administrator. Please note that from now on you only gain 1 ability point per level.

 

Shortly thereafter, Alan felt and saw a new message appear.

 

Congratulations, you have passed the combat assessment doing well beyond expectations! You have been awarded 5000 guild points, and qualified for a squire position under Knight Phantom. Report to him after the guild assessment is complete.

 

All recruits will now have free time to get lunch and prepare for the final assessment, a round-robin objective-based combat tournament. Teams will be decided based upon previous assessments. The tournament will begin at 1400 Khersath Private Quadrant Rose Standard Time in the Simulation Dome.

 

Groaning to himself, Alan proceeded to lunch.

 

***

 

As Alan emerged from the Black Rose Cafeteria, which simply consisted of a metal vending-machine like dispenser that provided the strange grey blocks of food that seemed standard both in and out of the Game, he received a message from Phantom.

 

Phantom: Come to my location, simply enter an elevator in the keep and it will take you to me.

 

Alan hurried over to the closest elevator to the keep’s entrance, wondering what Phantom wanted. Alan waited for an empty elevator to arrive, as strangely the common etiquette was to wait for an empty elevator cabin to arrive rather than simply getting in together and getting off at different floors. It seemed there were secrets aplenty in the Black Rose Guild, not least of which was where people worked.

A few minutes later, Alan finally found his way into an empty elevator without other, higher ranking members of the guild commandeering it on “important business.” He silently entered the cabin, waiting for it to descend. And descend it did. Alan stopped paying attention after Eve guessed they had gone 100 floors downward.

Whatever the outer appearance might show, it was clear that the Black Rose compound was much larger than most people believed, going deeper than Alan even thought possible. Alan wondered what they might be hiding down here, what could possibly require so much space. Then, suddenly, Alan passed through an electric field of some sort. He felt a strange tingling as his feet slowly passed through it, followed by his legs, body and finally

Alan something

A soft beep sounded in Alan’s mind, and then Eve was silenced, gone from Alan’s consciousness. He suddenly stopped feeling the familiar presence, carefully analyzing everything. A part of him felt free, clearer, yet another part felt oddly empty. There was suddenly no background noise, no constant calculation or outlining of his surroundings. Just the basic in-game interface. And silence.

Shortly thereafter, the elevator doors began to open. Alan tried to hide against the wall and prepare himself for whatever emerged. He pulled out his laser pistols, ready for whatever horror awaited him. Instead, he was greeted by a nervous-looking Phantom, wearing the same old lab coat.

“I must say, good job on the assessments, I never imagined a recruit would achieve a combat rank of B, much less five of them. Now, I’m sure you have many questions, but before we get started, please come in and have a seat,” Phantom said, completely ignoring the laser pistols pointed directly at his face.

Alan hastily stowed the laser pistols, then slowly walked out from the elevator into what appeared to be either a mad engineer’s basement or a small car repair facility. They were in an underground room about the size of a large car garage, with the space for about four large vans. Strewn about the floor were mechanical devices of varying sizes that Alan couldn’t make heads or tails of. Before he could get a better look at any Phantom guided him over to a seat beside a bright silver capsule. Phantom then promptly grabbed an odd metal helmet directly connected to the capsule and put it on Alan’s head.

“What


“Shh, let me calibrate this, it’ll only take a minute. Sit still and be quiet,” Phantom admonished, rapidly accessing some digital terminal that had appeared before him the instant the helmet was placed on Alan’s head.

Alan silently accepted the order, gazing about the room. The majority of the space was dominated by three things, the capsule, a large server or computer of some sort connected to said capsule, and then finally a third machine up against the wall tied to the computer on the other side of the room, opposite the capsule. At first Alan had thought it was an overly large microwave that could fit an entire person or small car, but that was frankly ridiculous. He silently examined the machine until he noticed a large screen on the side of it with various diagrams and blueprints, realizing what it was. It was what was called an Advanced Foundry, essentially an advanced 3D printer.

In the Game the majority of crafting professions that one might normally consider, like blacksmithing or tailoring, were obsolete. Even their modern day counterparts, gunsmiths and armorers that specialized in advanced technology, weren’t generally needed. Instead, there existed Advanced Foundries, often abbreviated to Foundries. These devices could, given the materials and a blueprint, create practically anything, from weapons to armor to even hypothetically spacecraft. As the largest Foundries could only generally create something the size of a small sedan, larger projects were created piece by piece then assembled by other machines. Still, such technology meant that the creation of all items within the game was met with one simple bottleneck. Designs.

Companies and governments guarded their designs like Coca-Cola guarded its secret formula, like the White House protected nuclear launch codes. There was often no greater secret, no document more precious. For, if someone managed to steal, say, the design for a Haxlardian fighter, they would then be able to quietly construct as many Haxlardian fighters as they wished, given they had the resources and facilities. Of course, the design was not needed to make repairs, and separate machines were constructed to make such repairs often for simple things like armor and weapons. Still, you would have to find the right machine for the right type of equipment. That was another reason why guilds were quite useful. They could build up a supply of a number of repair machines regardless of faction the armor or weapon was tied to, while governments generally shied away from keeping machines capable of repairing their enemies’ technology. Reverse engineering was virtually impossible, and it was a simple rule within the game that Forges could not be tampered with, similar to Administrators.

Therefore, the gunsmiths, the armorers and the shipwrights, were generally all one thing. Inventors. There was no grinding to raise a level in such skills. Instead, there was designing, and tinkering. Crafters endlessly experimented with the Game’s built in system for creating blueprints and designs, for even the smallest of improvements could lead to never-ending riches. They could either improve on designs in their possession or create add-ons for existing designs. A few designs were generally public knowledge and could be found on the globalnet, outlines for a basic laser pistol or spaceship capable of interstellar flight, for example. Occasionally, long lost or new designs were found in unexplored regions of the Game, but these were of such rarity that they were hardly mentioned.

The interesting thing about all this was that the designs had to work. When Eve had first said this to Alan, he simply assumed that she meant that they had to work in-game, which seemed obvious. But what she meant was entirely different. The designs had to follow physics, they had to make sense. They had to work both in the Game, and potentially in real life. That was mind-blowing to Alan, for it implied that the technology found within the Game was hypothetically technology capable of being created in real life! The spaceships, the weapons, the armor, all of it. Even the various implants. Of course, it also meant that all of the crafters also had to be actual engineers, going through years of schooling, learning genuine knowledge. They had to be actual chemists rather than simply fake alchemists following some strange mythical formula taught to them by a game. Otherwise, they were doing real science. In a game.

There was one issue with all of this. Resources. There was a virtually infinite amount of resources found within the Game as mining sites replenished eventually and enemies with loot respawned in the universe without end. In real life, there was a finite amount of metal and fuel. According to Eve, to gather the metal required to create a single capital class ship, entire solar systems would be needed to be broken down due to rare materials needed. And, of course, the Enforcers would never allow the creation of such weapons of war.

All real life Foundries were heavily guarded and observed, while resources such as rare metals and fuel were carefully reserved and doled out according to one’s standing in the Game. Still, it was sort of nice to know that what could be created within the Game could also be created outside, that the knowledge of humanity, or, Alan supposed, sentient races, was being expanded upon.

“Hello, Alan, are you there?” Phantom asked, breaking Alan out of his reverie.

“Hmm, what? Oh, yeah. Can you tell me what I’m doing here now. Why Eve is gone and what's with the helmet?”

“Well, the two are interrelated. I’m doing a full scan of Eve, to make sure there are no hidden viruses or other issues before she is given more access to the guild network. It’s standard procedure, and the AI in question needs to be off for this type of scan. Of course, the complete results and everything I learn from the tests will be shared with you. This also gives me the opportunity to discuss a few matters with you.”

“And those are?” Alan wondered, glancing at Phantom a bit suspiciously.

Phantom pulled out a flask from within his lab coat and took a swig of whatever was inside. He offered it to Alan, who politely declined. Phantom glanced around warily, as if uncertain these quarters were safe, then said, “Well, as you have probably already worked out, I’m not just an inventor. I have a side job as, well... a gatherer of information, if you will.”

BOOK: Opening Moves (The Gam3 Book 1)
3.88Mb size Format: txt, pdf, ePub
ads

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