R.A. Salvatore's War of the Spider Queen: Dissolution, Insurrection, Condemnation (104 page)

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Authors: Richard Lee & Reid Byers,Richard Lee & Reid Byers,Richard Lee & Reid Byers

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BOOK: R.A. Salvatore's War of the Spider Queen: Dissolution, Insurrection, Condemnation
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“When we are ready, I will lead us along a path that skirts the Fringe—the borders of the Plane of Shadow. We will travel quite swiftly, and minor inconveniences such as icy mountains, hungry monsters, and thick-headed humans won’t trouble us in the least. I expect a walk of ten to twelve hours to reach Mantol-Derith, provided that I do not become lost and lead you all into some grisly demise in an uncivilized plane far from Faerûn.”

“You fail to reassure me, Pharaun,” Ryld sighed.

“Oh, I haven’t ever gotten myself lost in the Shadow Deep, nor do I know of a wizard who has. Of course, one would simply never hear from such an unfortunate fellow again, so perhaps a mishap in shadow walking might explain the disappearance of a young mage I knew—”

“Get to the point,” Quenthel snapped.

“Oh, fine. There are two important things to remember, then, for those of you challenged by the effort. First, while we need fear no difficulties in this world while we walk, we gain no special protection from the hazards of the Plane of Shadow. There are things in that place that will object to our passage if they happen upon us—I encountered one such creature the last time I traveled this way, and it was very nearly the last of my marvelous adventures.

“Second, and most importantly, do
not
lose sight of me. Stay close by and follow me diligently. If you lose contact with me while we traverse the Plane of Shadow, you will likely wander its gloomy barrens for all eternity—or until something terrible devours you, which will probably happen rather soon. My attention must remain on maintaining the spell and navigating the Fringe, so don’t make it easy for me to misplace you, unless of course I don’t like you, in which case please feel free to amble the Shadow Deep at will.”

“Will the lamias be able to follow us?” Ryld asked, his eye still on the passage leading back to the ruins above.

“No, not unless they have a wizard as learned and charming as I, and he knows a spell that permits one to track shadow walkers, which I do not.” Pharaun smiled. “You will be able to shake the dust of the surface from your boots, friend Ryld. Concern yourself no more with the perils of this place, and save your worry for what we might meet on the Fringe.” The wizard glanced around, and nodded to himself. “All right, then. Take each other’s hands—there’s a good fellow, Jeggred, you can get everybody at once, can’t you?—and be still while I cast the spell.”

Pharaun raised his hands and muttered a series of arcane syllables, working his spell.

Halisstra stood between Danifae and Valas, their hands linked. The great subterranean gallery grew somehow
darker
, if such a thing could be possible in an unlit room underground. Drow could see quite well even in the darkest places, but it seemed to Halisstra as if some kind of murk hung in the air. At first glance, it seemed that Pharaun had succeeded in little more than conjuring a gloom around the party, but as she studied her surroundings more closely, she realized that she was indeed no longer upon Faerûn. A preternatural chill gnawed at her exposed skin, radiating from the cold dust beneath her feet. The high, rune-carved columns that lined the space were twisted caricatures that loomed bizarrely out over the chamber’s open floor.

“Strange,” she murmured. “I expected something . . . different.”

“This is the way of the shadow, dear lady,” Pharaun said. His voice seemed flat and distant, despite the fact he stood no more than six feet from her. “This plane has no substance of its own. It is made up of echoes from our own world, and other, stranger places. We stand in the shadow of the ruins above, but they are not the same ruins we recently traversed. The lamias and their minions do not exist here. Now, remember, stay close, and do not lose sight of me.”

The wizard set off along the passage leading back to the surface. Halisstra blinked in surprise. He took only one small step as he turned away from the party, but he was suddenly across the room, and a second step carried him perilously far down the corridor outside. She hurried to keep him in sight, only to find that a single step caused the chamber to blur into darkness. She stood so close to Pharaun that she had to restrain an impulse to back up a step, lest she throw herself even farther away.

The wizard smirked at her discomfiture and said, “I am flattered by your attention, dear lady, but you need not stay quite so close.” He laughed softly. “Just step when I step, and you will pace me more easily.”

He took several slow, measured strides, holding back a bit as the rest of the party caught the trick of it, and in a moment they all marched together along the dusty streets of Hlaungadath beneath a cold and starless sky. Each step seemed to catapult Halisstra forty, perhaps fifty feet across the dim terrain. The black shapes of ruined buildings leered and leaned from all sides, huddling down close over the streets as if to hem in the travelers, only to fade into dark blurs with each careful stride.

Outside the ruined walls, Pharaun paused a moment to check on the party. He nodded toward the desert stretching to cold mountains in the west, and he began to march quickly, setting a rapid pace that belied his effete mannerisms and aversion to the toils of travel. Finally able to stretch out her legs, Halisstra began to gain a sense of just how quickly they were moving. They soon left the site of the Netherese city a league behind them, a dark blot on the dim breast of the sands. In half an hour the mountains, nothing more than a distant fence of snowcapped peaks from Hlaungadath’s streets, towered up over them like a rampart of night. The shadow walk also made light of the most difficult terrain in their path. Without hesitation Pharaun stepped out over a sheer ravine as if it simply did not exist. The magic of his spell and the strange plane they traversed brought his foot down securely on the far side of the obstacle. Climbing the long, rugged slopes leading up into the mountains was no more work than stepping from stone to stone across a stream.

“Tell me, Pharaun,” Quenthel said after a time, “why did we crawl through miles of dangerous Underdark passages to reach Ched Nasad, when you might have used this spell to shorten our journey?”

Halisstra could sense the ire hidden in the Baenre’s voice, even through the murk and gloom of the Shadow Fringe.

“Three reasons, fair Quenthel,” Pharaun replied, not taking his eyes from the unseen path he followed. “First, you did not ask me to do any such thing. Second, the wizards of Ched Nasad arranged certain defenses against intrusions of this sort. Finally, as I said before, the Fringe is a dangerous place. I only suggested this after we all agreed that marching for months across the sunblasted surface world presented an even less appealing prospect.”

Quenthel seemed to consider the wizard’s words, while mountains reeled and gnarled black trees began to appear around them.

“In the future,” the Mistress of Arach-Tinilith said, “I shall expect you to volunteer useful information or suggestions in a timely manner. Your reticence in advancing ideas may cost us all our lives. Is that worth the meager pleasure you derive from knowing something we may not?”

The Master of Sorcere’s teeth gleamed in his dark face, and he continued without making a reply. For some time he devoted his attention to navigating the Fringe. As Pharaun was under normal circumstances the most garrulous of the company, the effort of concentrating on his spell left the small party of dark elves unusually silent. They fell into a watchful march, winding quietly along in single file behind the wizard, as the immeasurable journey through the darkness stretched out into what might have been hours or even days. Halisstra found herself beginning to consider the very curious notion that this was the real world, the true substance of things, and the bland mundane rigidity of her own world was the illusion. She found that she did not care for that thought at all.

After a long time, Pharaun raised his hand and called a halt. They stood on a small gray stone bridge, arching over a deep gully through which trickled a dark, bubbling stream. Nearby the black ramparts of an abandoned city jutted into the lightless sky, a place that seemed more like a fortress than a town, its thick walls pierced by turret-guarded gates.

“We’re about halfway to our destination,” Pharaun said. “I suggest half an hour’s rest, and maybe a meal from what stores we have. We should be able to replenish our supplies when we reach Mantol-Derith.”

Ryld gestured at the empty castle nearby and said, “What is that place?”

“That?” Pharaun glanced over his shoulder. “Who knows? Maybe it’s the echo of a surface city in our world, or maybe it’s a reflection of some other reality all together. The Shadow is like that.”

The company huddled by the low stone wall of the bridge and made a dreary repast from their dwindling provisions. The ever present chill of the place leeched away the warmth of Halisstra’s body, as if the stones beneath her hungered for her very life. The gloom smothered their spirits, deadening any attempt at conversation, making it hard to even think with any degree of acuteness. When the time came to set off again, Halisstra was surprised by the sheer lethargy that had crept into her limbs. She had little desire to do anything except sink back down to the ground and lie still, wrapped in shadows. Only with a fierce and focused effort of will did she drive herself into motion again.

They set off into the unending night, and had gone on for some distance from the vicinity of the old bridge when Halisstra became aware of the fact that they were being followed. She was not sure of it, at first. Whatever trailed them was stealthy, and the deadening effects of the Shadow made her unsure if she had really heard something or not. It seemed to whisper and titter in the darkness, a presence that announced itself in a stirring of the motionless air, the faint rush of wind behind them. She turned and studied the path, searching for their pursuer, but she saw nothing save the weary faces of her companions.

Valas brought up the rear of the march, and he looked up at her as he drew close.

You sense it too?
he signed.

“What is it?” Halisstra wondered aloud. “What manner of things live in a place like this?”

The scout shrugged wearily and said, “Something that Pharaun has reason to fear, which alarms me.” He reached out and turned her back toward the rest of the party. Halisstra was shocked to see how far they’d moved away in the few short moments she had stood watching. “Come, we do not want to be left behind. Perhaps what hunts us will be content to follow.”

They hurried to catch up to the others—and at that moment, their pursuer attacked. Striding up out of the shadows behind them loomed a tremendous figure composed of pure darkness, a black, faceless giant towering more than twenty feet in height. Despite its great size, the thing moved swiftly and silently toward them, strangely graceful. Two shining ovals of silver marked its eyes, and long, spidery talons reached for Halisstra and Valas. Its sibilant whispers filled their minds with awful things, like fat pale worms crawling through rotten meat.

“Pharaun, wait!” Halisstra cried.

She fumbled for her mace as the dark giant approached. Beside her, Valas swore and swept out his curved blades, crouching in a fighting stance. A nauseating, tangible chill radiated from the creature, like the cold that seeped through the entire plane but far more concentrated and malevolent in the presence of the monster. The dark giant shimmered, acquiring an almost oily appearance, and it sprang forward in a sudden burst of motion.

Before Halisstra could cry out another warning, one blow of its massive taloned fist knocked her sprawling to the ground. It turned to fix its pale and terrible gaze upon Valas. The Bregan D’aerthe scout screamed in terror and averted his eyes, dropping one kukri and allowing the second to droop limply from his hand.

Jeggred roared a challenge and bounded toward the monster, talons extended. The dark giant slammed the half-demon to the ground with one blow of its long black hand. The draegloth scrambled back to his feet and leaped up to rake deep, black furrows across the giant’s thighs and abdomen, seeking to eviscerate the creature, but the wounds closed after the draegloth’s claws passed through the thing’s flesh. Jeggred howled in frustration and redoubled his futile assault.

“Stand back, you fool!” Pharaun cried from nearby. “It is a nightwalker. You need powerful magic to harm it.”

The wizard chanted a dire spell, and a bright bolt of green lightning shot out to smite the creature high in its torso—but the pernicious energy just flowed away from the monster’s featureless black hide, leaving it unharmed.

Your spells are useless,
whispered a dark and terrible voice in Halisstra’s mind.
Your weapons are useless. You are mine, foolish drow.

“We will see about that,” Halisstra snarled.

She picked herself up and dashed forward, raising her mace. The weapon was enchanted, and she hoped it would prove powerful enough to harm the creature. A long arm with deadly talons raked at her, but Halisstra tumbled beneath the monster’s grasp and hammered at the nightwalker’s knee. With a sharp crack of sound and a flash of actinic light, the weapon detonated with the force of a thunderclap. The nightwalker made no sound, but its knee buckled, and it staggered.

Quenthel’s whip hissed through the air, flaying at the creature’s face. The vipers tore and snapped through dark flesh, leaving great gory wounds, but the monster seemed unaffected by the deadly venom coursing through the weapon. Apparently even the most virulent poison did not discomfit its shadowstuff.

Ryld, wheeling and spinning, slashed at the monster with his gleaming greatsword. The nightwalker reached out to wrest away his weapon, but the Master of Melee-Magthere danced back and sheared off half the creature’s hand with one savage blow. The nightwalker screamed soundlessly, its anguished cry stabbing through their very minds. Ignoring the others, the creature fastened its baleful gaze on Ryld, and conjured up from the black soil underfoot a dreadful, dark vapor that blotted out all sight.

Halisstra groped her way into the black mist, seeking the monster. The vapor seared her nose like vitriol and ate at her eyes, burning like fire. She persevered, and felt the giant looming over her. She raised her mace and struck again, hammering at the creature’s legs. From beside her she heard the hiss of Quenthel’s whip, tearing into dark flesh. Great black talons raked through the vapor, ripping at Halisstra’s shield, driving her to the ground.

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