Authors: Janny Wurts
Tags: #Speculative Fiction, #Science Fiction, #Fantasy
Now desperate and dying, with no available successor, the Prime Matriarch seizes her moment and distracts the Fellowship Sorcerers by inciting a sweeping upset of the energetic balance of the world. Although she fails to take Arithon captive, she successfully resolves her predicament by taking over a younger candidate, Selidie, in possession. As
'
Selidie
'
assumes the mantle of Prime power, the Sorcerers
'
hands are tied. The upset has left the Mistwraith itself on the verge of escaping from containment, and other, equally dangerous predators left by the absent Paravian races pose further perils.
As the terrifying portents unleashed by Morriel
'
s meddling cause sweeping panic, young Prince Kevor settles the riot that erupts in Lysaer
'
s absence at Avenor. The brilliant statesmanship earns the young prince the love of the populace and the undying enmity of Lysaer
'
s High Priest, Cerebeld.
5670—Fionn Areth
'
s idealistic belief that Arithon is a criminal spoils the free escape from Jaelot. Alone, under pursuit by Alliance troops and Koriathain, Arithon is set to flight over the mountains and into Daon Ramon Barrens.
Young Prince Kevor is entrapped by the machinations of High Priest Cerebeld, and although he survives to become an adept of Ath
'
s Brotherhood, his presumed death sends his mother Ellaine into flight to escape Lysaer
'
s corrupt council at Avenor.
While Dakar and Fionn Areth are diverted to Rockfell Peak to assist the short-handed Fellowship Sorcerers
'
recontainment of the Mistwraith, the clans of Rathain, under Jieret, are left to face the combined Alliance war host, under command of Lysaer and Sulfin Evend. With their help, Arithon escapes the troop cordon that has closed to take him, but at cost of seven Companions
'
lives and Jieret
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s execution by Lysaer.
To evade capture, Arithon is driven into the dread maze under Kewar cavern, built by the Sorcerer Davien the Betrayer, whose hand originally caused the uprising that unseated the high kings and heated the conflict between town and clanborn. Arithon survives the arduous challenge of the maze, achieves mastery over the Mistwraith
'
s curse, and recovers his mage talent. He takes sanctuary there, under guest welcome of Davien.
Defeated, since none dare follow Arithon
'
s passage through the maze, Lysaer and the disheartened remains of his troop depart for Avenor.
After the successful reconfiguration of the wards containing the Mistwraith, Dakar and Fionn Areth are foiled in their plan to rendezvous with Feylind
'
s ship,
Evenstar,
when the Koriathain attack them in a wayside tavern. To rejoin Arithon
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s retainers, Vhandon and Talvish, who await them at Duke Bransian
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s citadel at Alestron, they must continue their journey afoot. When they reach the fortress, a prank of Dakar
'
s runs Fionn Areth afoul of their s
'
Brydion hosts, resulting in the grass-lander
'
s imprisonment in the duke
'
s dungeon.
5670—Across the continent, the defeated remains of the Alliance war host are en route to Avenor, when Lord Commander Sulfin Evend discovers that Lysaer is trapped under the influence of the Grey Kralovir necromancers, through dark blood rites initiated by the priest server used to locate the enemy. To salvage his liege from evil practice, he solicits the learned help of the wise woman Enithen Tuer. She informs him that he is directly related to the s
'
Gannley lineage, in outbred descent, and, in return for knowledge and a knife with the arcane properties needed to free Lysaer from enslavement, insists that Sulfin Evend swear a
caithdein
'
s
oath to the land. Sulfin Evend is forced to compromise his honour by accepting, since he knows no other way to save Lysaer from Kralovir influence, or defend against the cult influence that also has suborned the high council at Avenor.
Arithon, still in recovery in Kewar with Davien, learns that he has awakened the ancient rogue talent for prophetic far-sight, latent in his mother
'
s lineage.
Meantime, the stress introduced to the earth
'
s lane tides by the Koriani bid to upset the Fellowship Sorcerers resulted in aberrant weather and crop failures in the western kingdoms. Threat of famine sends Feylind
'
s brig,
Evenstar,
to Havish, bearing relief supplies. There, to avoid open war. King Eldir asks her to transport Lysaer
'
s runaway wife. Princess Ellaine, eastward to sanctuary with the s
'
Brydion. The duke dispatches her to a safer refuge with the master spellbinder, Verrain, at Methisle, who in turn, remands her case to the Fellowship Sorcerers, who arrange for a permanent residence with Ath
'
s Brotherhood, at Spire. There, she is met by her lost son Kevor, now become an adept. This information, returned to Avenor by spies, gives Lysaer
'
s cursed nature the opening to move for war against Alestron, on grounds of treason. He bides his time to launch the campaign, preferring to determine the truth in the charges himself.
At Alestron, Feylind boards Dakar and Fionn Areth upon
Evenstar
'
s
departure, only to have her brig targeted by Koriathain, who send a plague of fiends to sink the ship and force Arithon to leave his refuge at Kewar to defend his friends. Arithon defeats the assault by tapping the powers of the Paravian sword, Alithiel, and in the process, learns that his shadows have the power to suppress and even manipulate the fiends to do his bidding. He then turns the tables, with Selidie Prime left with the Great Waystone polluted by an
iyat,
as his machination turns her own spell in reverse.
5671—During their winter return, Lysaer and Sulfin Evend successfully curb the Kralovir cult
'
s incursion at Avenor. The council hall is left a total ruin in the aftermath. While both men know an enclave still infiltrates the Alliance in Etarra, the active influence of Desh-thiere
'
s curse makes Lysaer too murderously unreasonable for Sulfin Evend to act on the danger.
Meantime, the Alliance and Lysaer
'
s religion have won enough towns to their cause to threaten the clan enclaves that protect the free wilds across the continent. Throughout the spring and summer, Arithon uses every talented skill he possesses, including
iyats,
to engineer embarrassing incidents and humorous attacks on the Light
'
s followers, knowing the ridicule will eventually draw Lysaer into the south. His tight and intricate plan aims to pin Lysaer down there, then stop the spread of the false faith, end the persecution, and bring a lasting peace between town and clan to protect the free wilds that the Paravian presence requires for survival. But he fails to win the powerful and cantankerous s
'
Brydion duke into support. This forces Arithon to sever his relationship with Alestron and refuse them his backing, since his rogue talent forecasts the involvement of Desh-thiere
'
s curse, and the near certainty of their utter defeat. He will not countenance being a party to war, and the brutal sack of Alestron that will likely follow should the Alliance come to attack.
On the heels of such set-back, the Fellowship Sorcerers lay a summons on Arithon to help them curb the Kralovir necromancers. The cult
'
s invasive foothold in Lysaer
'
s following at Etarra now poses a consummate danger, with Lysaer on the move with determined intent to muster the eastshore to arms to destroy Alestron. The hope of peace Arithon has worked to achieve is brought to a premature end and leaves his clan allies in deeper jeopardy than ever before, as he must abandon his efforts and travel at speed to Etarra.
His journey takes him by way of Halwythwood, where his effort to console young Jeynsa s
'
Valerient for her father
'
s loss also misfires. Further, his one opportunity to consummate his undying love for Elaira is forced to an unrequited end by the dreadful discovery that the Prime Matriarch has laid a spell seal on his beloved, with intent to engineer the birth of their talented child for the co-opted use of the order.
Left emotionally raw, aware that Lysaer is building another armed campaign to ruin every trust built among his vulnerable clan allies, Arithon must move on to Etarra where, at risk of his life and sanity, he uses innovative tactics and successfully annihilates every standing member of the Kralovir cult. In the aftermath, the Sorcerer Davien rescues him and transfers him to the focus circle at Sanpashir to recuperate.
Now, with the peace plan ruined, and the demise of the Kralovir taking out several of the Light
'
s highly placed officials, including Etarra
'
s High Chancellor, fear has galvanized town interests against the Master of Shadow. The curse of Desh-thiere is wakened, driving Lysaer and the Alliance of Light to target the s
'
Brydion as Arithon
'
s collaborator. War is building to raze the citadel at Alestron, with a troop muster sweeping the entire eastshore of the continent and Sulfin Evend recruiting on the southcoast. The
season is summer, and the year,
Third Age 5671.
Summer 5671
Alestron the Bull whipped Adruin at darts.
Kalesh slipped behind with a knife in the dark.
Atwood
'
s secure,
but East Halla
'
s at war,
and the widows are ever in mourning.
- From an eastshore water-front lay, Third Age
I. Binding Ties
On the night that the portents had named to the elders, stars blazed in white splendour over the obsidian sands of Sanpashir. Their icy light flooded the vista in mercury, knifed with black shade where the ruin cast shadow over a landscape of crumpled dunes. As the signs had bespoken, when the hour foretold by the seers became manifest, the laid pattern of the Paravian stone circle did not arouse to harness the raw powers of the elements. Lane forces did not waken. The indigo coils of starred light did not bloom, as they would for the workings of Sorcerers.
Where nothing had been but barren stone and the trackless waste of bare sand, the figure of the man just arrived seemed to shimmer, then settle into firm form. Naked, he sprawled as though asleep at the grand junction of the ancient focus.
His appearance summoned the tribesfolk who lurked, alert and waiting amid the cragged ruin. They sang. Soft chanting that whispered under the starlight: of a hope renewed, promised to them for millennia. They moved out of cover, silently approached. Their seamed hands were gentle as they gathered him up and wrapped his chilled frame in rough blankets. His skin was not marked, except by old scars. Yet the rifts that he bore in the weave of his aura ran deeper than flesh, bone, and blood.
'
Keir
'
ve arish
the oldest cautioned in dialect. Take him most softly.
'
She pressed forward, brushed back the man
'
s tangled, black hair, and touched a crabbed finger to still the lips that quivered as though to cry out from a nightmare memory of an unbearable agony. The shock to his life-force has been deep and harsh. He must not arouse through our handling.
'
Such damage demanded their vigilant care. Many hands lent assistance. Attentive to need, swift and silent, the desert-folk lifted his form, without jostling.
Respectful, they bore him on, past the looming, brick walls of the ruin. Through the cracked, weathered arches that marked the east gate, they turned their steps towards the dawn and made their way into the desert.
The path they walked held no sign-post. Shifting, dark sands erased all past traces of the ancestor
'
s steadfast footprints. Here, guidance lay in the notes of the stars, heard by the ears of their wisest old man. Staff in hand, with slow steps, he led the company bearing the litter.
Yet before they reached the rock outcrops and the spring that promised them shelter and ease, the crone in their midst raised her palm and charged the procession to stop.
'
I will require eight dartmen to serve. For there is another. Before night is done, a traveller will set foot on our shores from the decks of a ship bearing in from the west,
'
To the chosen handful of warriors, she pointed the way, and declared,
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I name him as our guest. Fetch him back.
'