S.W. Tanpepper's GAMELAND, Season One Omnibus (5 page)

Read S.W. Tanpepper's GAMELAND, Season One Omnibus Online

Authors: Saul Tanpepper

Tags: #horror

BOOK: S.W. Tanpepper's GAMELAND, Season One Omnibus
6.24Mb size Format: txt, pdf, ePub


I just want to pass this level is all. What's wrong with that?”

I squeeze his hand as I stop, swinging him around to look at me. “
Then
what, Kelly? Level thirteen? Fourteen? When does it stop?”

He gives me a resentful look.

I sigh with frustration. “Last year you told me you didn't just want to be a code jockey. You wanted to go to college and become something more. Why else would you suffer with those academic geeks in the college track at school instead of being in the trade track like the rest of us?”

He shrugs.

I'd feared that his entering the college track last year would put a strain on our relationship, since it meant we wouldn't get to see each other as much during school, but it actually didn't matter. It wasn't like we saw much of each other during classes anyway. The real strain actually started over the summer, feeling like a repeat of last year.


Now look at you,” I say. “All of a sudden you're eating and sleeping and drinking that stupid game! You were the one person that the rest of us looked to as a reminder that there's more to life than games and codes. But now it's like you're addicted.”


Me?” he exclaims, yanking his hand away from mine. “You're accusing
me
of being obsessed? You're the one who's obsessed. You and Reggie—”


Reggie's just a friend, Kel!”

“—
and all the others. How could you even consider going into Gameland?”


It's not Gameland, Kelly, and you know it. Reggie didn't mean to say Gameland. It's just LI, and it's just for fun—”


It's not just for fun! This is serious. Micah's all over it like flies on dog crap! Stupid Reggie for even bringing up such a dumb idea. He's had some bad ones in the past, but this one takes the cake.”


Stop screaming at me.”

He raises his hands to his head and stumbles off like he's hurt or something. I suddenly just want to kick him, to send him sprawling, to knock some sense into his brain. But to do so would be to violate all the principles of discipline I've ever been taught in hapkido. We never attack out of spite or anger. We only fight to diffuse those emotions and to defend ourselves.

But the thing is, I know he's right. We are obsessed with games. All of us. And why shouldn't we be? Look at all the things my generation grew up with that we can't control: global warming, a fractured government that has pretty much given up doing anything useful, the Undead. Why wouldn't we want to escape into a world we can manipulate? The worst consequences in a game are having to go back to the beginning and starting all over again. You can't do that in real life. When you die, you just keep playing.

It's telling that we're most obsessed with games where we have to fight the dead, since what we most want is to live and feel. We want to
experience
life. But we can't. Our lives are so full of rules and restrictions. Nobody ever pushes us because pushing goes against everything we're taught. “Go to school,” they drone. On and on like it's a mantra. “Become like everyone else.” Sometimes it feels like we're just going through the motions.

That's why we play. It allows us to escape.

And the worst part about it? Games are such piss-poor substitutes for life—flat and two-dimensional, even in HG—that they only make us want more. We want to do something dramatic, something that we can feel. Like break into LI.

Kelly stomps off, leaving me behind. How could he not understand?

I sigh and follow along after him.

‡

Chapter 3

Ashley is talking
to Micah when we arrive in his basement. “Any hacker worth her salt,” she's saying, “should be able to access the old government systems.” She looks up and nods at us, then goes back to typing.


What're you doing?” I ask.

Micah waves us over. “We're trying to get into the military's old computers in the Forbidden Zones on Long Island.”


How? Are they even still running?”

He shrugs. “That's what we're trying to figure out right now. Reggie thinks they probably kept them operating for non-essential functions like environmental control and such.”


Environmental control?” Kelly asks. The contempt is thick in his voice. He hasn't looked at me once since storming off, and it just makes me even angrier at him. “What the hell do they need that for? UIs don't need air conditioning.”

Micah raises his hands. “Don't look at me. Ask Reg. This is his show. I'm just here to provide services.”


Looks like they're up and running,” Ash chimes in. “I can see their identifiers—IP addresses, I believe they were once called. Hello, little computers, this is Granny knocking on your firewalls. Let me in, let me in. Ooh, what crude encryption you have!”

Kelly shakes his head in disgust.

Ashley's playful grin turns into a frown. “Micah? Does it seem like a lot of traffic's going through those nodes?”

Micah leans over. We all do, but it's scrolling too fast for me to make anything out. He shrugs.


It's a lot of data for basic maintenance programs, but you know how inefficient the old codices were.”

I grow bored of watching it. “Speaking of Reggie, where is he?”


Yo.”

I turn around just in time to see him coming out of the bathroom zipping up his fly. I roll my eyes. He smiles his shit-eating grin. Thankfully he doesn't say anything stupid, like, “I left you a present in there.” I don't think I could bear his grade-school humor this morning.


Okay, assuming you can find a way in,” Kelly says, leaning over Ash, “wouldn't they have upgraded to iVZ?”


The systems were put into place before ArcTech even existed,” Micah explains. “I don't think they would've bothered with iVZ codex. Too much hardware to transfer over and convert.”


Exactly,” Ashley agrees, nodding. Her fingers fly over the keyboard. Type scrolls madly across the screen. “Which means we're talking about accessing pre-Stream databases and programming. What they called the Internet way back when. Piece of cake.”


Which means,” Reggie pipes in, “nobody's watching it anymore.”


We
hope
no one's watching it.”


Why bother?”

I remember talking to Grandpa about the internet age, which preceded the ArcTech systems that he helped put into place before he “retired.” He was the commander of the Omegaman Forces, back when reanimation was first developed and zombies—initially called Zulus—were put under computer control using the L.I.N.C.s, which are similar to the latent individualized neuroleptic connections that all living citizens are supposed to get now. L.I.N.C.s are what connect us and our handheld Link devices to the Stream.

I reach my hand up to the back of my head and feel around until my fingers find the tiny scars. I got mine when I was three, even before it became mandatory. I remember Eric didn't want to get his. He argued that it was just another example of government intrusiveness, of thinking it knows what's best for us. But Grandpa convinced Mom and she signed the papers, so Eric had no choice. He was eleven.

They say the implants are there to prevent what happened during the outbreaks—so they can shut us down if we ever get infected—but it's pretty obvious the program has some serious flaws to it. How do you guarantee a hundred percent of the population is compliant? You can't. Look at Master Rupert: he's got to be in his fifties, and he still doesn't have his implant.

I lower my hand and say, “If it's pre-iVZ, then don't you need a physical uplink? There's no more wireless towers anymore, right?”

Grandpa had said that everything back in the first couple decades of the century either required a physical connection—which they called ‘wired' because information was passed in the form of electrons through actual circuits—or radio waves—which they called ‘wireless.' But all the wireless transmitters were disassembled years ago and replaced with EM towers. Electromagnetic signals are much more efficient and a trillion times more secure.

I remember him telling me how the old defcon management system was totally susceptible to hacking, and that it was a miracle nobody ever went in and triggered a bunch of missile launches. In fact, that's why ArcTech was first created, to design better, more secure computing systems. ArcTech's intralink VZ and the Stream replaced the Internet years ago and, along with it, the Cloud, which turned out to be a huge disaster. And although many have tried to hack into iVZ—including a few right here in this very room—nobody's ever been able to do it. The encryption is just too good.

Micah holds up a cable, which I can see he's spliced into the guts of yet another piece of equipment, which I immediately recognize as highly illegal: an old tablet computer. “What's the saying about necessity?” he asks.


It's the mother fucker of invention,” Reggie replies, and he and Micah slap palms.

Ashley suddenly yelps. She reaches over and yanks out the wires.


Hey,” Micah cries, but then we all see the look on her face.


There was some fishy code flashing by in there. I think it was trying to track us so I severed the connection.”

Getting caught hacking a government system—even an old one—would get us into serious trouble, enough to probably add six or seven years to our Life Service commitment.

It reminds me of the close call we had a couple weeks ago when Ash and Micah tried hacking into the VR part of
The Game
. They'd spent a solid three days down here, barely sleeping, feeding on nothing but Red Bull and Little Caesar's pizza. They said it was a hundred times harder than anything they'd tried before. Heck, maybe a million times.

Most of the programming developed and used by ArcWare is open source. Even so, they always embed a few black boxes within the games to keep things interesting, cryptic code that somehow adapts the game to a player's habits and skill level. Gamers and hackers alike love that they do it. Otherwise, what would be the fun in playing or hacking into them?

Not
The Game
, though. That's a whole different animal.
The Game
is protected by an ArcWare-developed code called iVZ, short for “intralink virtual zeality.” It's got one of the most sophisticated firewalls any of us has ever seen, and a proprietary base code that none of us could ever hope to break. It's light years beyond military grade. In fact, iVZ powers the government. Hack into
The Game
and you'd practically have the tools needed to hack into the national defense system.

It was Ashley who first proposed the idea to crack
The Game
. She'd built this crude translator for ArcWare programs. That's how we found their back door. How she accomplished that is beyond me—I'm not a hacker like she and Micah and Reggie are. She's hacked into more of ArcWare's black boxes than anyone I know. She said she used what she salvaged as sort of a Rosetta Stone to come up with her translator, a frankensteinian piece of software built from bits and pieces of scavenged code.


It's a heuristic program,” she tried to explain to me, apparently oblivious to the fact that my eyes were quickly glazing over. I prefer nascent coding, creating programs. And I stick to the standard languages, like andro, Khartoum-four and MesmerZ. Going in specifically to crack a program isn't my idea of fun.


Heuristic means it teaches itself,” she went on. Of course I knew what heuristic meant, but I didn't bother to correct her. “The program essentially runs on a loop of testing, evaluating, refining and retesting, becoming better and better as it ages.”

Whatever. I never, ever thought it would work.

But it did. Sort of. Between her and Micah's mad coding abilities, they got as far as copying the software's architecture before the program shut them out. Architecture is Micah's specialty. He loves thinking about game structure and could stare at it all day long, drooling like a puppy at how clever some of the programmers can be.

I remember Ash pinged everyone when they made the breakthrough. We all went running over.

I got there just in time to see Micah's screens lighting up with error messages Then everything went totally ape-shit.


Yo, there's suicide switches everywhere, y'all!” he shouted. We stood in awe and watched, making sure to stand out of the way as he hammered at his keyboard. It was fun just watching him. He and Ash were hopping from console to console, the whole time shouting at the top of their lungs. Then: “Not another—” Micah screamed. “No, no! Aw, shee-it!”

Everything went blank. The game had locked them out. Wouldn't even let them log in with new fake identities, blocking us all out, in fact. It was as if it suddenly knew everything about us, could track us even if we jumped Streams. It was a huge disappointment, of course. We'd gotten a glimpse inside
The Game
, but we'd almost gotten caught, too.


Easy peasy,” Ashley says, as she holds up the tablet in triumph.


You got the maps?” Micah asks. “Lady, I could just kiss you!”

Other books

Finn Fancy Necromancy by Randy Henderson
Only We Know by Simon Packham
The Perfect Game by Sterling, J.
Mundo Cruel by Luis Negron
Plain and Fancy by Wanda E. Brunstetter
The Ingredients of Love by Nicolas Barreau
Kajira of Gor by John Norman