Swords Against the Shadowland (Fritz Leiber's Lankhmar) (20 page)

BOOK: Swords Against the Shadowland (Fritz Leiber's Lankhmar)
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A pair of ladders straddled the iron structure. A pike at his back urged him up. Awkwardly he climbed the narrow rungs, unable to steady himself with his bound hands. At the top, he nearly fell. With the point of another pike to encourage him, he caught his balance and descended.

"We'd hang you on this fence if it was up to me," the new leader said grimly. "Hissif wasn't too bright, but he was a good man, and deserved a better death."

With a mouth full of coppery-tasting blood, the Mouser studied the thin scar that ran from the man's chin to his right ear. "It's my experience," he muttered, "that people usually die exactly as they deserve."

The guard's voice remained impassive, but his eyes betrayed anger. "Shortly, we'll broaden your experience."

Naked and leashed, the Mouser simmered inside as the soldiers marched him through the streets of Lankhmar, up the wharves past the sailing ships and fishing boats. The wind sang in the ships' rigging; the wharves creaked and groaned. Otherwise, an eerie quiet haunted the streets.

One by one, the stars faded away. Darkness retreated, giving way to a creepy shade of twilight. A burning red crescent marked the slow return of Nehwon's sun. On the rooftops, in windows, from the doorways of homes and shops, Lankhmar's citizens watched the brightening sky with nervous, pale-faced relief.

As they crossed the plaza where the Street of the Gods met the wharves, the Mouser tried to slow the pace. Turning his head to catch a glimpse down the broad avenue, he witnessed carnage. Bodies lay sprawled in the road. Cobblestones gleamed darkly with blood. Soldiers, many bleeding themselves, worked to pile the corpses and tend the wounded.

A sharp jerk on the leash rope caused the Mouser to look forward again, and a rough push from a guard propelled him onward.

Every muscle and bone aching, the Mouser's thoughts turned to Fafhrd. What was that violet light that had swallowed his partner? Was Fafhrd dead? Captured by Malygris? If the guards had noticed Fafhrd at all, they seemed strangely disinterested. Perhaps they thought the Mouser had violated the tower alone.

He glanced at his shoulders, still mottled from the kisses of the leeches, and in his mind he heard again Fafhrd's final falling shriek. What had compelled Fafhrd to lose his grip on the rope?

"Damn the misbegotten creature that brought us back to this city," he muttered to himself. "Damn Sheelba. Damn his stinking swamp, his unlikely hut, and his eyeless face." He lifted his head and swept his gaze around. Directly ahead, the wall of the North Barracks rose, and off to the right of it, on a graceful hill, stood the Overlord's Rainbow Palace.

"Damn all of you," the Mouser swore under his breath, yielding to increasing bitterness. "You've cost me the truest friend in all the world."

The North Barracks gates stood open. Straight into the sprawling compound, his guards marched him. In the yard, arranged in three neat rows, lay a score of corpses, soldiers killed in the melee before the temples. Now, his captors added one more to the nearest row as they placed their corporal's body on the grass.

Shortly after that, they flung the Mouser into a windowless cell and slammed the door. A heavy metal bolt slid home on the other side, and the little bit of torchlight that slipped under the jamb vanished as his guards left him. In utter blackness, he lay on his side on a bare stone floor. For a long while, he remained there, without hope, awash in his pain and grieving for Fafhrd.

Then slowly, he sat up, wincing at the effort. Licking caked blood from his lips, he wriggled his bound hands beneath his hips, under his legs, and over his feet. Bringing the rope to his teeth, he chewed and pulled until the knots loosened enough to let him slip free. He cast the coils disgustedly at the door.

Thoughts of Fafhrd stole into his mind again, and he grew morose. Dead, or in the clutches of Malygris—or worse, Fafhrd caught by whatever remnant god once resided in that evil tower whose defenses the Mouser, himself, had so foolishly triggered. Curse him for a fool for ever laying eyes on that huge, ruby jewel. Fafhrd had paid the price for the Mouser's greed.

Cross-legged, he sat on the floor, hands in his lap, head hung, blaming and shaming himself until a new possibility entered his mind. "Sheelba," he muttered to himself, grasping at a small hope. Could Sheelba have saved Fafhrd from his fall? That mysterious wizard had transported them across the world with his arcane art. Could he not have transported Fafhrd to safety?

Clearly, some magical hand had reached out to snatch the Northerner from midair.

The Mouser's shoulders slumped again. Surely, that was a false hope. Sheelba dwelled in the marshes beyond the city's walls and was sick near to death, in need of errand boys to go where his magicks could not. What would he think of his errand boys now, the Mouser wondered bitterly.

Reaching behind, he fingered the leather thong that bound his black hair away from his face. At least he still had one weapon. Crawling on hands and knees, he searched the floor until he found the coil of rope that had bound his wrists. Undoing the knots, he tested its strength, nodding grimly. It would make an adequate garrotte, and now his weapons were two.

Sitting again, listening alertly for any sound beyond the door, he conserved his energy and shut from his mind all awareness of pain from the beatings the guards had given him. He might yet, with luck and daring, break out of this prison. Then nothing would keep him from learning Fafhrd's fate.

Before much time had passed, he heard a sound in the corridor, and a key grated in the lock of his cell door. Moving swiftly, he rose and concealed himself in the gloom next to the door, gripping the two ends of the rope. The door swung outward, and lamplight spilled across the threshold, but no guard stepped inside.

"Prisoner, show yourself," a deep voice called from the corridor.

Some guard's natural caution had undone him. Silently cursing, the Mouser dropped the rope and, blinking, stepped into the light. Four soldiers stood in the narrow passage with short swords drawn. The tallest guard gestured to two of the others. "Take him," he said.

The guards seized him roughly by his arms. For an insane moment, the Mouser considered fighting them. In the close confines of the corridor, though, their swords would cut him down easily. At least, when he made no effort to resist, they relaxed their grips.

Down the corridor they led him, up a stone staircase, and into a room. Sunlight streamed through a pair of barred windows. On a table in the center of the room he spied his clothes. No sign of his weapons or his purse. Another soldier leaned over the table, frowning distastefully as he stirred the Mouser's belongings with a finger.

When the soldier looked up, the Mouser recognized him by the scar on the right side of his face. On the shoulder of his scarlet cloak, he wore a corporal's pin. Apparently, he had succeeded his superior.

"Get dressed," he instructed as he pushed the gray bundle across the table.

Reaching for his garments, the Mouser asked in a sarcastic tone, "Is it a formal occasion?"

  
Corporal Scarface regarded him coldly. "As formal as it gets."

The Mouser pulled on his clothes, taking his time, studying the room, the corporal, his guards, looking for any opening that might suggest an opportunity to escape. Nothing presented itself yet. He slipped on his boots and tied the lacings.

"Leash him," Corporal Scarface ordered when the Mouser was dressed.

One of the guards sheathed his sword and produced a short rope. With practiced speed, he bound the Mouser's hands securely together. When the knots were tied, the guard slipped another rope around the Mouser's neck. Grinning, he gave a tug on the line.

"I can tell you're a man who loves his work," the Mouser said drily, trying to hide a grimace. The ropes bit deeply into his flesh. Already, numbness crept into his fingers.

Behind, another guard rapped him sharply on the head. "Silence!" he ordered.

Scarface, no man for long speeches, headed for the door. "Bring him."

The guard holding the other end of the Mouser's leash gave it a jerk, spinning his prisoner about. Two guards fell in behind the Mouser and two before. Scarface led the way from the room into the corridor, through a large hall, and out into the grounds of the North Barracks.

A large tarpaulin had been cast over the stack of corpses. A number of soldiers wandered aimlessly about or sat in the shade of other buildings, sporting bandages and wounds. Most of the barracks, the Mouser reasoned, would be out in the streets attempting to restore order and reassure the citizenry.

Scarface set a brisk pace. Out through the barracks' main gate they went. To the Mouser's left, the ancient Citadel of the Overlord squatted on a low hill, bleak and gray as old steel behind high walls. The northernmost point in the city, it overlooked the vast Inner Sea and the Royal Docks. In past centuries, during an attack, the Overlord and his generals conducted battles from that stronghold, but it was seldom used now. No nation on Nehwon dared make war against Lankhmar.

The Mouser appreciated what a rare tour he was about to receive. Commoners were not allowed in the Noble District without permission or an escort. He might have wished for friendlier companions, he admitted, and better circumstances.

For a short time they walked toward the Citadel past several well-kept estates, past walls lined with roses and greenery, down a road paved with wide, flat stones and well-shaded with stately trees. Orchards and floral gardens filled the air with a sweet perfume. Expensively sculpted fountains offered cool water to pedestrians.

Then, one long and unbroken wall of gleaming white sandstone began to border the right side of the road. No trees grew near this wall, no roses, no greenery. Slender, mushroom-shaped watchtowers, artfully constructed, stood atop the wall at every fifty paces. Archers in ornamented, highly polished armor and bright scarlet cloaks, scrutinized every movement in the street below while pairs of foot soldiers walked patrol.

Another pair of soldiers stood duty before a small, arched gateway. With a gesture, Scarface signaled his men and his prisoner to halt while he approached the sentries. Reaching inside his jerkin, he brought out a folded parchment and displayed it for the guards, who studied it closely.

The Mouser couldn’t hear the exchange of words, but the gate guards looked up from the writ and eyed him with the kind of disgusted, disbelieving look usually reserved for the idiot who drinks too much and pukes on himself. Shaking heads, the two opened the gate and stepped aside to allow Scarface, his prisoner, and his men to pass through.

Beyond that gate lay a place of beauty, a dreamland— Lankhmar's Rainbow Palace. Four stories high, made of the same sandstone as the wall that surrounded it, the palace shimmered in the late afternoon sun. White colonnades supported gracefully curving porticos and terraces. Spires and minarets floated splendidly skyward above the fourth level.

Majestic obelisks and sculptures stood scattered about the perfectly manicured lawns. Beds of blossoming flowers, carefully tended, spread bright color about the grounds. Isolated fruit trees, placed strategically for artistic and olfactory effect, sang with wind chimes that hung from their branches.

A sharp jerk on his rope and a push from one of the guards at his back reminded the Mouser of his predicament.

Flat stones made a narrow walkway from the gate leading toward the Rainbow Palace. His guards fell into a cadenced military step now, and carried themselves with stiff bearing. The Mouser pushed out his chest and lifted his head higher. A prisoner he might be; and though he had been beaten, beaten he was not.

Even the least significant entrance to the palace was double-guarded. At a tiny yet ornately gold-embossed garden door, Corporal Scarface flashed his parchment for the soldiers on duty. Wordlessly, they stepped aside.

The bright beauty of the Rainbow Palace ended at the threshold. Beyond the door only a single smoky cresset relieved the cavern-like gloom that filled a low-ceilinged passage. In the next corridor, another lone cresset burned, and in the next. In the chamber beyond that, a trio of suspended lamps illuminated huge earthen jars taller than any of the guards. Covered and sealed with cloth and wax, they smelled of mysterious oils.

Past that chamber, they climbed a staircase. On the second level, lamps and cressets lit the hallways with noonday brightness. Servants drifted by, casting curious glances at the Mouser and his guards, saying nothing.

Reaching a set of grandly carven doors, Scarface once more showed his writ. The sentries posted there examined it carefully, then eased open one of the doors. The Mouser's guards drew their swords and closed in around him.

"Little man, you stand in a place of honor," Scarface warned. "Conduct yourself accordingly."

The Mouser glared at him. Then he sent his gaze past the corporal to take in the lavish richness of the vast hall, its wooden columns, its tapestries and carpets, the dais and the high-backed, ivory throne at the far side.

"Why am I here?" he whispered in a tone unbecoming his status as a prisoner.

Scarface matched his glare and raised his sword slowly until the point rested on the Mouser's nose. "Abase yourself at his feet when you approach," he instructed, ignoring the Mouser's question. "If you hesitate, I will sever the tendons behind your knees."

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