The Design of Everyday Things (36 page)

BOOK: The Design of Everyday Things
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Many systems compound the problem by making it easy to err but difficult or impossible to discover error or to recover from it. It should not be possible for one simple error to cause widespread damage. Here is what should be done:

       
•
  
Understand the causes of error and design to minimize those causes.

       
•
  
Do sensibility checks. Does the action pass the “common sense” test?

       
•
  
Make it possible to reverse actions—to “undo” them—or make it harder to do what cannot be reversed.

       
•
  
Make it easier for people to discover the errors that do occur, and make them easier to correct.

       
•
  
Don't treat the action as an error; rather, try to help the person complete the action properly. Think of the action as an approximation to what is desired.

As this chapter demonstrates, we know a lot about errors. Thus, novices are more likely to make mistakes than slips, whereas experts are more likely to make slips. Mistakes often arise from ambiguous or unclear information about the current state of a system, the lack of a good conceptual model, and inappropriate procedures. Recall that most mistakes result from erroneous choice of goal or plan or erroneous evaluation and interpretation. All of these come about through poor information provided by the system about the choice of goals and the means to accomplish them (plans), and poor-quality feedback about what has actually happened.

A major source of error, especially memory-lapse errors, is interruption. When an activity is interrupted by some other event, the cost of the interruption is far greater than the loss of the time required to deal with the interruption: it is also the cost of resuming the interrupted activity. To resume, it is necessary to remember precisely the previous state of the activity: what the goal was, where one was in the action cycle, and the relevant state of the system. Most systems make it difficult to resume after an interruption.
Most discard critical information that is needed by the user to remember the numerous small decisions that had been made, the things that were in the person's short-term memory, to say nothing of the current state of the system. What still needs to be done? Maybe I was finished? It is no wonder that many slips and mistakes are the result of interruptions.

Multitasking, whereby we deliberately do several tasks simultaneously, erroneously appears to be an efficient way of getting a lot done. It is much beloved by teenagers and busy workers, but in fact, all the evidence points to severe degradation of performance, increased errors, and a general lack of both quality and efficiency. Doing two tasks at once takes longer than the sum of the times it would take to do each alone. Even as simple and common a task as talking on a hands-free cell phone while driving leads to serious degradation of driving skills. One study even showed that cell phone usage during walking led to serious deficits: “Cell phone users walked more slowly, changed directions more frequently, and were less likely to acknowledge other people than individuals in the other conditions. In the second study, we found that cell phone users were less likely to notice an unusual activity along their walking route (a
unicycling clown)” (Hyman, Boss, Wise, McKenzie, & Caggiano, 2010).

A large percentage of medical errors are due to interruptions. In aviation, where interruptions were also determined to be a major problem during the critical phases of flying—landing and takeoff—the US Federal Aviation Authority (FAA) requires what it calls a “Sterile Cockpit Configuration,” whereby pilots are not allowed to discuss any topic not directly related to the control of the airplane during these critical periods. In addition, the flight attendants are not permitted to talk to the pilots during these phases (which has at times led to the opposite error—failure to inform the pilots of emergency situations).

Establishing similar sterile periods would be of great benefit to many professions, including medicine and other safety-critical operations. My wife and I follow this convention in driving: when the driver is entering or leaving a high-speed highway, conversation
ceases until the transition has been completed. Interruptions and distractions lead to errors, both mistakes and slips.

Warning signals are usually not the answer. Consider the control room of a nuclear power plant, the cockpit of a commercial aircraft, or the operating room of a hospital. Each has a large number of different instruments, gauges, and controls, all with signals that tend to sound similar because they all use simple tone generators to beep their warnings. There is no coordination among the instruments, which means that in major emergencies, they all sound at once. Most can be ignored anyway because they tell the operator about something that is already known. Each competes with the others to be heard, interfering with efforts to address the problem.

Unnecessary, annoying alarms occur in numerous situations. How do people cope? By disconnecting warning signals, taping over warning lights (or removing the bulbs), silencing bells, and basically getting rid of all the safety warnings. The problem comes after such alarms are disabled, either when people forget to restore the warning systems (there are those memory-lapse slips again), or if a different incident happens while the alarms are disconnected. At that point, nobody notices. Warnings and safety methods must be used with care and intelligence, taking into account the tradeoffs for the people who are affected.

The design of warning signals is surprisingly complex. They have to be loud or bright enough to be noticed, but not so loud or bright that they become annoying distractions. The signal has to both attract attention (act as a signifier of critical information) and also deliver information about the nature of the event that is being signified. The various instruments need to have a coordinated response, which means that there must be international standards and collaboration among the many design teams from different, often competing, companies. Although considerable research has been directed toward this problem, including the development of national standards for alarm management systems, the problem still remains in many situations.

More and more of our machines present information through speech. But like all approaches, this has both strengths and
weaknesses. It allows for precise information to be conveyed, especially when the person's visual attention is directed elsewhere. But if several speech warnings operate at the same time, or if the environment is noisy, speech warnings may not be understood. Or if conversations among the users or operators are necessary, speech warnings will interfere. Speech warning signals can be effective, but only if used intelligently.

DESIGN LESSONS FROM THE STUDY OF ERRORS

Several design lessons can be drawn from the study of errors, one for preventing errors before they occur and one for detecting and correcting them when they do occur. In general, the solutions follow directly from the preceding analyses.

ADDING CONSTRAINTS TO BLOCK ERRORS

Prevention often involves adding specific constraints to actions. In the physical world, this can be done through clever use of shape and size. For example, in automobiles, a variety of fluids are required for safe operation and maintenance: engine oil, transmission oil, brake fluid, windshield washer solution, radiator coolant, battery water, and gasoline. Putting the wrong fluid into a reservoir could lead to serious damage or even an accident. Automobile manufacturers try to minimize these errors by segregating the filling points, thereby reducing description-similarity errors. When the filling points for fluids that should be added only occasionally or by qualified mechanics are located separately from those for fluids used more frequently, the average motorist is unlikely to use the incorrect filling points. Errors in adding fluids to the wrong container can be minimized by making the openings have different sizes and shapes, providing physical constraints against inappropriate filling. Different fluids often have different colors so that they can be distinguished. All these are excellent ways to minimize errors. Similar techniques are in widespread use in hospitals and industry. All of these are intelligent applications of constraints, forcing functions, and poka-yoke.

Electronic systems have a wide range of methods that could be used to reduce error. One is to segregate controls, so that easily confused controls are located far from one another. Another is to use separate modules, so that any control not directly relevant to the current operation is not visible on the screen, but requires extra effort to get to.

UNDO

Perhaps the most powerful tool to minimize the impact of errors is the Undo command in modern electronic systems, reversing the operations performed by the previous command, wherever possible. The best systems have multiple levels of undoing, so it is possible to undo an entire sequence of actions.

Obviously, undoing is not always possible. Sometimes, it is only effective if done immediately after the action. Still, it is a powerful tool to minimize the impact of error. It is still amazing to me that many electronic and computer-based systems fail to provide a means to undo even where it is clearly possible and desirable.

CONFIRMATION AND ERROR MESSAGES

Many systems try to prevent errors by requiring confirmation before a command will be executed, especially when the action will destroy something of importance. But these requests are usually ill-timed because after requesting an operation, people are usually certain they want it done. Hence the standard joke about such warnings:

          
Person: Delete “my most important file.”

          
System: Do you want to delete “my most important file”?

          
Person: Yes
.

          
System: Are you certain?

          
Person: Yes!

          
System “My most favorite file” has been deleted
.

          
Person: Oh. Damn
.

The request for confirmation seems like an irritant rather than an essential safety check because the person tends to focus upon the action rather than the object that is being acted upon. A better check would be a prominent display of both the action to be taken and the object, perhaps with the choice of “cancel” or “do it.” The important point is making salient what the implications of the action are. Of course, it is because of errors of this sort that the Undo command is so important. With traditional graphical user interfaces on computers, not only is Undo a standard command, but when files are “deleted,” they are actually simply moved from sight and stored in the file folder named “Trash,” so that in the above example, the person could open the Trash and retrieve the erroneously deleted file.

Confirmations have different implications for slips and mistakes. When I am writing, I use two very large displays and a powerful computer. I might have seven to ten applications running simultaneously. I have sometimes had as many as forty open windows. Suppose I activate the command that closes one of the windows, which triggers a confirmatory message: did I wish to close the window? How I deal with this depends upon why I requested that the window be closed. If it was a slip, the confirmation required will be useful. If it was by mistake, I am apt to ignore it. Consider these two examples:

          
A slip leads me to close the wrong window
.

Suppose I intended to type the word
We
, but instead of typing Shift + W for the first character, I typed Command + W (or Control + W), the keyboard command for closing a window. Because I expected the screen to display an uppercase W, when a dialog box appeared, asking whether I really wanted to delete the file, I would be surprised, which would immediately alert me to the slip. I would cancel the action (an alternative thoughtfully provided by the dialog box) and retype the Shift + W, carefully this time.

          
A mistake leads me to close the wrong window
.

Now suppose I really intended to close a window. I often use a temporary file in a window to keep notes about the chapter I am working on. When I am finished with it, I close it without saving its contents—after all, I am finished. But because I usually have multiple windows open, it is very easy to close the wrong one. The computer assumes that all commands apply to the active window—the one where the last actions had been performed (and which contains the text cursor). But if I reviewed the temporary window prior to closing it, my visual attention is focused upon that window, and when I decide to close it, I forget that it is not the active window from the computer's point of view. So I issue the command to shut the window, the computer presents me with a dialog box, asking for confirmation, and I accept it, choosing the option not to save my work. Because the dialog box was expected, I didn't bother to read it. As a result, I closed the wrong window and worse, did not save any of the typing, possibly losing considerable work. Warning messages are surprisingly ineffective against mistakes (even nice requests, such as the one shown in
Chapter 4
,
Figure 4.6
,
page 143
).

BOOK: The Design of Everyday Things
12.17Mb size Format: txt, pdf, ePub
ads

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