The Tank Lords (48 page)

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Authors: David Drake

Tags: #Adventure, #Fantasy, #Science Fiction, #Short stories, #War & Military

BOOK: The Tank Lords
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Unfortunately for the concept, the newly-mixed national and racial groups got along just as badly as their ancestors had a few centuries earlier on Earth. The planetary governments of Hiroseke and Stewart, for instance, conferred placidly with each other; but in the iridium-mining colony they had founded together on Kalan, Japanese and Scotsmen were shooting at each other within five years.

The new colonizers had thought they would be able to control their colonies without military force. Their own experience had taught them to control space transport to the new colonies. Without the ability to sell its produce in markets of its own choice, a colony could not strike off on its own—as the homeworlds had themselves done.

But a colony could be forced into a pattern of logical subservience only if its populace was willing to be logical. If instead the settlers decided to eat their own guts out through internal warfare, the colony would become as commercially valueless as Germany in 1648. Inevitably, homeworlds attempted through military force to control and unify their colonies; also inevitably, they increased the disruption by their activities.

And even if some sort of a military solution
was
imposed, there remained the question of how to deal with the defeated troublemakers—however they were defined—to avoid a new outbreak of fighting. Ideally, they could be used as expendables in battles elsewhere. It was a course which had been followed with success often in the past—Germans in French Indo-China in 1948, and Scots borderers in Ulster in 1605, for two examples. The course required that there be other battles to fight—but there were other unruly colonies as well as backwater worlds whose produce would be useful if it could be controlled at acceptable cost. Perhaps the first case of this occurred in 2414 when Monument equipped four thousand Sikh rebels from Ramadan and shipped them to Portales to take over that planet's tobacco trade, but there were many other examples later.

And in any case, there was always someone willing to hire soldiers, somewhere. World after world armed its misfits and sent them off to someone else's backyard, to attack or defend, to kill or die—so long as they were not doing it at home. Because of the pattern of colonization, there were only a few planets that were not so tense that they might snap into bloody war if mercenaries from across the galaxy were available.

Even for the stable elite of worlds, Friesland and Kronstad, Ssu-ma and Wylie, the system was a losing proposition. Wars and the warriors they spawned were short-term solutions, binding the industrial worlds into a fabric of short-term solutions. In the long run, off-world markets were destroyed, internal investment was channeled into what were basically non-productive uses, and the civil populace became restive in the omnipresence of violence and a foreign policy directed toward its continuance.

On rural worlds, the result was nothing so subtle as decay. It was life and society shattered forever by the sledge of war.

 

The Bonding Authority

Wars result when one side either misjudges its chances or wishes to commit suicide; and not even Masada
began
as a suicide attempt. In general, both warring parties expect to win. In the event, they are wrong more than half the time.

Employing mercenaries adds new levels of uncertainty to the already risky business of war. Too often in history a mercenary force has disappeared a moment before the battle; switched sides for a well-timed bribe; or even conquered its employer and brought about the very disasters it was hired to prevent.

Mercenaries, for their part, face the chances common to every soldier of being killed by the enemy. In addition, however, they must reckon with the possibility of being bilked of their pay or massacred to avoid its payment; of being used as cannon fodder by an employer whose distaste for "money-grubbing aliens" may exceed the enemy's; or of being abandoned far from home when defeat or political change erases their employer or his good will. As Xenophon and the Ten Thousand learned, in such circumstances the road home may be long—or as short as a shallow grave.

A solution to both sets of special problems was made possible by the complexity of galactic commerce. The recorded beginnings came early in the twenty-seventh century when several planets caught up in the Confederation Wars used the Terran firm of Felchow und Sohn as an escrow agent for their mercenarys' pay. Felchow was a commercial banking house which had retained its preeminence even after Terran industry had been in some measure supplanted by that of newer worlds. Neither Felchow nor Terra herself had any personal stake in the chaotic rise and fall of the Barnard Confederation; thus the house was the perfect neutral to hold the pay of the condottieri being hired by all parties. Payment was scrupulously made to mercenaries who performed according to their contracts. This included the survivors of the Dalhousie debacle who were able to buy passage off that ravaged world, despite the fact that less than ten percent of the populace which had hired them was still alive. Conversely, the pay of Wrangel's Legion, which had refused to assault the Confederation drop zone on Montauk, was forfeited to the Montauk government. The Third Armistice intervened and Wrangel's troops were hunted across the face of the planet by both sides, too faithless to use and too dangerous to ignore.

Felchow und Sohn had performed to the satisfaction of all honest parties when first used as an intermediary. Over the next three decades the house was similarly involved in other conflicts, a passive escrow agent and paymaster. It was only after the Ariete Incident of 2662 that the concept coalesced into the one stable feature of a galaxy at war.

The Ariete, a division recruited mostly from among the militias of the Aldoni System, was hired by the rebels on Paley. Their pay was banked with Felchow, since the rebels very reasonably doubted that anyone would take on the well-trained troops of the Republic of Paley if they had already been handed the carrot. But the Ariete fought very well indeed, losing an estimated thirty percent of its effectives before surrendering in the final collapse of the rebellion. The combat losses have to be estimated because the Republican forces, in defiance of the "Laws of War" and their own promises before the surrender, butchered all their fifteen or so thousand mercenary prisoners.

Felchow und Sohn, seeing an excuse for an action which would raise it to incredible power, reduced Paley to Stone Age savagery.

An industrialized world (as Paley was) is an interlocking whole. Off-planet trade may amount to no more than five percent of its GDP; but when that trade is suddenly cut off, the remainder of the economy resembles a car lacking two pistons. It may make whirring sounds for a time, but it isn't going anywhere.

Huge as Felchow was, a single banking house could not have cut Paley off from the rest of the galaxy. When Felchow, however, offered other commercial banks membership in a cartel and a share of the lucrative escrow business, the others joined gladly and without exception. No one would underwrite cargoes to or from Paley; and Paley, already wracked by a war and its aftermath, shuddered down into the slag heap of history.

Lucrative was indeed a mild word for the mercenary business. The escrowed money itself could be put to work, and the escrowing bank was an obvious agent for the other commercial transactions needed to run a war. Mercenaries replaced equipment, recruited men, and shipped themselves by the thousands across the galaxy. The new banking cartel served those needs smoothly—and maximized its own profits.

With the banks' new power came a new organization. The expanded escrow operations were made the responsibility of a Bonding Authority, still based in Bremen but managed independently of the cartel itself. The Authority's fees were high. In return, its Contracts Department was expert in preventing expensive misunderstandings from arising, and its investigative staff could neither be bribed nor deluded by a violator. Under the Authority's ruthless nurture, the business of war became as regular as any other commercial endeavor, and more profitable than most.

 

Table of Organization and Equipment, Hammer's Regiment
Sec I: Headquarters Battalion

Except for Artillery and Replacement, all the support elements were grouped for administrative convenience in HQ Battalion. In practice, a large percentage of the strength of these units was parceled out to line companies according to need.

a) Headquarters Company—Colonel Hammer and his personal staff, including battalion officers; satellite launch and maintenance personnel; finance; and a security element. Total: 153 effectives.

b) Maintenance—Capable of handling anything short of full hull rebuilds and internal work on fusion units. Company included three tank and six combat car transporters, stretched-chassis vehicles with fans at either end; ACVs cannot, of course, be towed. Total: 212 effectives.

c) Communications—Included not only the staff of Command Central, but the staffs of local headquarters with area responsibilities. Total: 143 effectives.

d) Medical—Twenty-four first line medics with medicomps linked to Central, and a field hospital with full life-support capability. Total: 60 effectives.

e) Supply—Included Mess and Quartermaster functions. Total: 143 effectives.

f) Intelligence—Order of Battle was performed mostly by computer. Imagery Interpretation, study of satellite recce, was in large measure still a human function. There were three mechanical interrogation (i.e., mind probe) teams. Total: 84 effectives.

g) Transport—312 men (heavily supplemented from Replacement Battalion) and 288 air cushion trucks for local unit supply from spaceport or planetary logistics centers. True aircraft, flying above the nape of the earth, would have been suicidally vulnerable to powerguns.

h) Combat Engineers—Carried out bridging, clearing, mine-sweeping, and very frequently fighting tasks. Formed in three 16-man platoons, each mounted on a pair of tank-chassis Engineer Vehicles. Total: 50 effectives.

i) Recreation—Field brothels. The strength and composition of this unit varied from world to world. Generally, teams of 3–6 were put under the direct control of company supply personnel.

 

Sec II: Combat Cars

Eight combat car companies, each of a command section (one car) and four line platoons. Each platoon contained a command car and five combat cars, or six combat cars. Company total: 100 effectives.

 

Sec III: Tanks

Four tank companies, each of a command tank and four line platoons. Each line platoon contained four tanks. Company total: 36 effectives.

 

Sec IV: Infantry

Four companies, each of four platoons. Each platoon contained four 10-man line squads; two 2-man tribarrel teams (jeep-mounted); one 2-man 100 mm mortar team (jeep-mounted); and a command element. All but Heavy Weapons were on 1-man skimmers. Buzzbombs could be issued for special purposes; but in general, support from the armored vehicles allowed the Slammers' infantry to travel lighter than most pongoes. Company total: 202 effectives.

 

Sec V: Artillery

Three batteries of self-propelled 200 mm rocket howitzers. Each battery contained six tubes; one command car; and two munitions haulers. Battery total: 37 effectives.

 

Sec VI: Replacement

The training and reserve component of the Slammers, normally totaling 1500 men (including cadre) with about ten tanks, twenty-five combat cars, and a hundred trucks. Because Hammer had no permanent base world, training had to be performed wherever the Regiment was located. Because men were more vulnerable than the armored vehicles they rode, and the vehicles were too valuable to run undercrewed or held out of service while replacements were trained, a pool of trained men had to be on hand to fill gaps immediately. Until they were needed in combat slots, they acted as extra drivers, loading crews, camp police, and firebase security.

 

Note: as personal weapons line infantry were issued 2 cm shoulder powerguns and grenades. Vehicle and Heavy Weapons crewmen carried 1 cm pistols (unless they had picked up shoulder arms on their own). Officers carried pistols or 1 cm sub-machineguns as they desired.

 

 

Afterword: We Happy Few

We few, we happy few, we band of brothers;
For he today that sheds his blood with me
Shall be my brother; be he ne'er so vile,
This day shall gentle his condition.
And gentlemen in England now abed
Shall think themselves accursed they were not here,
And hold their manhoods cheap whiles any speaks
That fought with us upon Saint Crispin's day.

—Shakespeare

 

I wouldn't have—and couldn't have—written these stories without being a Nam vet. Because of that and because I'm sometimes accused of believing things that I certainly don't believe, I've decided to state clearly what I think about Viet-Nam and about war in general. I don't insist that I'm right, but this is where I stand.

The speech Shakespeare creates for Henry V to deliver on the morning of Agincourt (the Speech on St. Crispin's Day) is one of his most moving and effective. The degree to which the sentiments therein are true in any absolute sense, though—that's another matter.

My own suspicion is that most soldiers (and maybe the real Henry among them, a soldier to the core) would have agreed with the opinion put in the mouth of the Earl of Warwick earlier in the scene. Warwick, noting the odds were six to one against them, wishes that a few of the men having a holiday in England were here with the army in France. One of the leader's jobs is to encourage his troops, though. If Henry'd had a good enough speechwriter, he might have said exactly what Shakespeare claims he did.

A soldier in a combat unit may see the world, but he or she isn't likely to "meet exotic people" in the sense implied by the recruiting posters. (Mind you, one's fellow soldiers may turn out to be exotic people, and one may turn into a regrettably exotic person oneself.) I travelled through a fair chunk of Viet-Nam and a corner of Cambodia. My only contact with the locals as people came on a couple MedCAPs in which a platoon with the company medics and the Civil Affairs Officer entered a village to provide minor medical help and gather intelligence.

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