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Authors: Brian McNaughton

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BOOK: The Throne of Bones
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“The power of suggestion,” he explained to the dog, for he was eager to hear his own voice. “He tried to kill me with it. When you’ve studied the works of Mantissus, you’ll understand better what I’m talking about.”

Floss gave him further reassurance that he existed by grinning slackly as he gazed up and wagged his stump. Crondard delighted in making as much noise as possible with his new boots as he strode to the door. The room was not the same. The bed and other furniture were neatly arranged, and it smelled no worse than what he would have expected from any sour hole at the Sow in Rut.

His survey was cut short as he looked up and saw the source of the light, much diminished, but still an impressive conflagration. Flames rose from the palace of the Vendrens, or what remained of it. To produce that ball of sun-like fire, its very stones must have ignited in one sudden burst.

He suspected that Zornard Glypht’s ultimate dream had come true.

* * * *

Crondard knew that this inn was no place to celebrate his triumph, but one round, one song and one story had led to another. It irked him that not everyone shared his high spirits; the landlord was gloomy as ever, brooding over all the breakage, and Fardel said he liked the inn better the way it used to be.

He was sitting in Zornard Glypht’s old corner with a slut on either knee when a noisy party burst into the taproom. They were Fands, but he thought nothing of this until a large young man, red with drink and bloated with arrogance, swaggered over to inspect him.

Sneering at the Vendren emblem on Crondard’s chest, he said, “I thought all the yellow pussies went into hiding when their master died.” He called to his companions, “I’ve found one! What do you say we send it swimming in a sack?”

Crondard was not at his brightest. He said, “Who died?”

“Morphyrion, the foul wizard who fed you your daily mice. The Gods finally got around to striking him with lightning.”

This talk of animals reminded Crondard of Floss, and he asked one of the sluts, “Where’s my dog?”

“You tied him in the courtyard, remember? After he bit the innkeeper?”

“Did you call me a dog?” the Fand warrior bellowed, tugging clumsily at his sword.

“Shit,” Crondard said as the news finally sank in. “I’m not going to be Lord Commander of the Fomorian Guards.”

“A dead pussy with its yellow hide stretched on the door, that’s what you’re going to be!”

As the news sank in deeper, he realized that Lord Morphyrion could no longer protect him from the charge of desertion, the local charges of murder and necromancy, and the vengeance of the police; nor from Fands like this one, pining for an ancient feud. He had seen the palace burn, but it had not occurred to him that such a wicked old man could die. Instead of wasting time celebrating, he should have been fleeing for his life.

The young man’s companions had been urging him all this while to rejoin them, but no one did anything to restrain him until he at last succeeded in disentangling his sword from his green and gold cloak. Then a woman dashed over to hang on his arm.

“No, Cousin Leodri! Come back and have a drink.”

“Ar’s crabs!” the Fomor cried, and the whores and the table tumbled to the floor as he sprang to his feet and fell back against the wall, groping for his ax. The woman was the one he had known as Fanda: the living Elyssa Fand.

Except for his quivering knees, he was frozen when she stared into his eyes. She seemed only slightly less shocked than he was.

“I know you ... don’t I?” she whispered.

“You can go to his funeral, then,” her cousin growled, swinging her from side to side as he tried to free his arm. “We’ll hold it tonight on the nearest dung-heap.”

“You were dead!” Crondard managed to gasp.

“I’ll teach you to insult Lady Elyssa!” Trying to break free, the swashbuckler fell on his back with a crash that shook the room. Two of his male companions came to hold him down while the girl took a hesitant step toward Crondard.

“Only in a dream,” she said. In a transformation almost as unnerving as her previous ones, her face went haggard, her eyes darkened. “A terrible dream ... I had forgotten. I was pursuing you. And you helped me, somehow, you helped me wake from it.”

“I’m glad you’re not dead,” Crondard said, hugging the wall with his back as he edged away.

It seemed as if she really had forgotten. Her face brightened. She even smiled. “If you’re looking for employment now, my father, Lord Ruthrent—”

“No!” Crondard said, adding: “Thank you. I have business in Zaxann. I must go, really.”

“How unfortunate.” She pouted. “It isn’t every night I meet the man of my dreams.”

“Yes,” the Fomor said, nodding and grinning in what he knew was a sickly way. He turned and ran for the courtyard before she could recall her dreams more clearly.

“Flee, coward!” he heard Cousin Leodri bellowing as he untied Floss and hurried with him to Thunderer’s stall. “Next time I see you, I’ll make a torch of your tail!”

Elyssa Fand was beautiful. Even sober, he might have tried to overcome his memories and taken up her offer, if she had not smiled when she had. In Zornard Glypht’s nightmare, the girl who called herself Fanda had smiled with a perfect set of teeth. But tonight, one of Elyssa’s canine teeth was missing.

He believed it was the one she had left in his thumb when he threw her head to the dogs.

[Back to Table of Contents]

Afterword

When I read Brian McNaughton’s “Meryphillia” in Lovecraft’s Legacy, I found it a breath of fresh air; for it was not merely one of the two or three fine stories in an otherwise lackluster anthology, but it was perhaps the only story in the book that showed actual originality. Here, for once, was not a self-proclaimed “disciple” of Lovecraft paying dubious homage by merely writing a half-baked rip-off of one of his mentor’s own tales. Reading that story again in this volume, in the company of its fellows (many of which are still finer specimens of horrific art), I come to wonder whether “Mery-phillia” was even conceived as a “Lovecraft pastiche,” or a pastiche of any kind. For Brian McNaughton seems to have mastered one of the most difficult of literary arts: to draw upon the classics of the field without losing his own voice.

Like few modern writers in our realm, McNaughton has drunk deep in the well of literary horror and absorbed what he has read. To say that one can find echoes of Lovecraft, Clark Ashton Smith, Lord Dunsany, Robert E. Howard, and perhaps other writers in his work is not to say that he is in any way dependent upon them; rather, they seem merely to have provided him with suggestive hints on how to say the things he himself has to say.

Perhaps Clark Ashton Smith, with his delightful mixing of morbidity and humor and his evocative use of language, is the chief influence on McNaughton; but let me say bluntly that, in my humble opinion, McNaughton is a better prose writer than Smith. Smith’s true greatness is as a poet. He is one of the great poets of our lamentable century, and would be so recognized if modern poets had not suffered a kind of collective insanity and decided that bad prose is superior to poetry. But what has been said of Smith’s prose fiction certainly brings to mind the principal qualities of McNaughton’s. Recall Ray Bradbury: “Take one step across the threshold of his stories, and you plunge into color, sound, taste, smell, and texture—into language.” Or remember the precocious Donald Wandrei, who in his teens wrote what may still be one of the finest appreciations of Smith in “The Emperor of Dreams” (
Overland Monthly,
December 1926). Wandrei was of course writing about Smith’s poetry, since Smith had not yet begun the extensive writing of fiction; but his words uncannily anticipate the fiction of both Smith and McNaughton:

He has constructed entire worlds of his own and filled them with creations of his own fancy. And his beauty has thus crossed the boundary between that which is mortal and that which is immortal, and has become the beauty of strange stars and distant lands, of jewels and cypresses and moons, of flaming suns and comets, of marble palaces, of fabled realms and wonders, of gods, and daemons, and sorcery.

The world that McNaughton has created in this book is the world of the ghoul; and who knows but that The Throne of Bones will become the standard textbook for the care and feeding of ghouls just as Dracula has become that for vampires? The ghoul entered Western literature chiefly through William Beckford’s Arabian extravaganza, Vathek (1786); and it was the learned Samuel Henley who—aside from pilfering Beckford’s French original and sneaking into print an English version a year before the French edition emerged—wrote highly learned notes to Vathek that H. P. Lovecraft absorbed when writing of ghouls himself in “The Hound” and other tales. Here is Henley on ghouls:

Goul or ghul, in Arabic, signifies any terrifying object which deprives people of the use of their senses; hence it became the appellative of that species of monster which was supposed to haunt forests, cemeteries, and other lonely places, and believed not only to tear in pieces the living, but to dig up and devour the dead.

From this nucleus, and from elaborations upon it in Bierce, Lovecraft, Smith, and others, McNaughton has built up an entire ghoulish universe—a universe, to be sure, full of danger and terror, but one that we perhaps wistfully wish we occupied rather than this prosy sphere of ours where the only ghouls are pathetic specimens of the Jeffrey Dahmer type.

But McNaughton has drawn upon far more than merely the master-works of horror for his conceptions. As I read this book I was startled to note how easily I could have imagined myself in the classical world—perhaps that long twilight of the Roman Empire, with barbarians at the gates, whose twisted decadence is so perfectly captured in Petronius’ Satyricon. The influence of Graeco-Roman antiquity upon McNaughton would make an interesting essay. Those “Fomorian Guards” he speaks of: how can we not recall the Praetorian Guards, that cohort which began as members of the staff of Roman generals during the Republic but which later became the Emperor’s private army and caused much mischief in the later Empire? When we read the name of Akilleus Bloodglutter, how many of us know that Akilleus is nothing more than a literal transcription from the Greek of that hero of the Iliad whom most of us know more familiarly under the name of Achilles? And perhaps it also takes a classicist not to be fazed by McNaughton’s casual tossing in of recondite words like “psittacine nugacities,” a charming Graeco-Latin hybrid (from psittakos, parrot, and nugae, trivialities).

An essay, indeed, ought to be written on the general influence of classicism on weird writers. It was Lord Dunsany who, in speaking of his failed attempts to learn Greek and the possible influence of that experience upon the creation of his worlds of fantasy, wrote that it left me with a curious longing for the mighty lore of the Greeks, of which I had had glimpses like a child seeing wonderful flowers through the shut gates of a garden; and it may have been the retirement of the Greek gods from my vision after I left Eton that eventually drove me to satisfy some such longing by making gods unto myself....

Lovecraft read far more widely in ancient literature than Dunsany (although he too was very deficient in Greek, as his thoroughly botched derivation of the word Necronomicon attests), but he goes on to say that he himself derived his myth-pattern—what we now call the “Cthulhu Mythos”—chiefly from Dunsany. In other words, he too sensed that Dunsany’s pantheon of gods in Pegana draw upon classical myth, and his own myth-cycle would do the same. Clark Ashton Smith’s knowledge of the classics—not to mention his knowledge of such classically influenced poets as Shelley, Keats, and Swinburne—is evident on every page of both his fiction and his poetry. I have no doubt that McNaughton has his share of classical learning as well, whether gained directly from the ancients or from their modern disciples.

Then there are McNaughton’s names. They are a wonder, for, bizarre as many of them are, they all seem uncannily right for the universe he has created. Lovecraft remarked of Dunsany: “His system of original personal and place names, with roots drawn from classical, Oriental, and other sources, is a marvel of versatile inventiveness and poetic discrimination”; and I can think of no better description of McNaughton’s nomenclature. Sythiphore, Chalcedor, Paridolia, Zephryn Phrein, Lord Nephreiniel of Omphiliot—these names seem not so much invented as found in some remote corner of the collective imagination to which only McNaughton has had access. They are not the products of whim, but are logically formed on the basis of a language as rigidly governed by the rules of grammar and syntax as the classical tongues themselves.

But beyond the surface glitter of McNaughton’s work—its controlled exoticism of language, its many nods to distinguished predecessors in the field, its flamboyant mixture of sex, satire, and morbidity—there is the incessant rumination on that most inexhaustible theme in the human imagination: Death and that “undiscovered country” that may lie beyond.

And it is here that McNaughton draws upon that immemorial classic of our field, Edgar Poe, who knew more than he or any man should have known of Death:

Out—out are the lights—out all!

And, over each quivering form,

The curtain, a funeral pall,

Comes down with the rush of a storm.

While the angels, all pallid and wan,

Uprising, unveiling, affirm

That the play is the tragedy, “Man,”

And its hero the Conqueror Worm.

It is that Worm that is the true hero of
The Throne of Bones.
—S. T. Joshi
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BOOK: The Throne of Bones
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