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FIARK—son of a Scimlade fisherman and Jinesse, twin brother of Feylind, currently a merchant-factor at Innish, also handles all of Arithon's covert shore-side affairs.

pronounced: fee-ark

root meaning:
fyerk—
to throw or toss

FIONN ARETH CAID'AN—goatherd's child born in Third Age 5647; fated by prophecy to leave home and play a role in the Wars of Light and Shadow. Laid under Koriani spell-craft to mature as Arithon's double, then used as the bait in the order's conspiracy to trap the s'Ffalenn prince. Rescued from execution in Jaelot in 5669-70. Currently in the protective custody of the Prince of Rathain, held through Dakar's binding promise.

pronounced: fee-on-are-eth cayed-ahn

root meaning:
fionne arith caid an—
one who brings choice

FORTHMARK—city in Vastmark, Shand. Once the site of a hostel of Ath's Brotherhood. By Third Age 5320, the site was abandoned and taken over by the Koriani Order as a healer's hospice.

root meaning not from the Paravian

FREYARD—elderly servant in Hanshire.

pronounced: free-ard

root meaning not from the Paravian

GACE STEWARD—Palace Steward of Avenor.

pronounced: gace—to rhyme with ‘race'

root meaning:
gyce—
weasel

GANISH—trade city located south of Methlas Lake in Orvandir, Shand.

pronounced: gan-eesh

root meaning:
gianish—
a halfway point, a stopping place

GARDE—Lord Mayor of Hanshire, father of Sulfin Evend, brother of Raiett Raven.

pronounced: guard

root meaning not from the Paravian

GLENDIEN—a Shandian clanswoman handfasted to Kyrialt s'Taleyn, heir designate of the High Earl of Alland.

pronounced: glen-dee-en

root meaning:
glyen—
sultry;
dim—
object of beauty

GREY BOOK OF OLVEC—an old genealogy that listed clan lineages and recorded the inheritable talents of each family.

pronounced: oll-veck

root meaning:
olvec—
record

GREAT WAYSTONE—see entry for Waystone.

GRIMWARD—a circle of spells of Paravian making that seal and isolate the dire dreams of dragon haunts, a force with the potential for mass destruction. With the disappearance of the old races, the defences are maintained by embodied Sorcerers of the Fellowship of Seven. There are seventeen separate sites listed at Althain Tower.

HALDUIN s'ILESSID—founder of the line that became High Kings of Tysan since Third Age Year One. The attribute he passed on, by means of the Fellowship's geas, was justice.

pronounced: hal-dwin

root meaning:
hal—
white;
duinne—
hand

HALWYTHWOOD—forest located in Araethura, Rathain. Current main campsite of High Earl Barach's band, predominantly survivors of the Battle of Strakewood and Daon Ramon's late war.

pronounced: hall-with-wood

root meaning:
hal—
white;
wythe—
vista

HANHAFFIN—river running through Selkwood in Alland and emptying into the Cildein Ocean.

pronounced: han-haf-fin

root meaning:
hanha—
evergreen;
affein—
a dance step

HANSHIRE—port city on the Westland Sea, coast of Korias, Tysan; reigning official Lord Mayor Garde, father of Sulfin Evend; opposed to royal rule at the time of Avenor's restoration.

pronounced: han-sheer

root meaning:
hansh—
sand;
era—
place

HASPASTION—ghost of the dragon contained in the grimward located in Radmoore.

pronounced: has-past-ee-on

root meaning:
hashpashdion—
Drakish for black thunder

HAVENS—an inlet on the north-eastern shore of Vastmark, Shand, now known as the site of the massacre enacted by the Spinner of Darkness, preceding the Battle of Dier Kenton Vale, Third Age Year 5647.

HAVISH—one of the Five High Kingdoms of Athera as defined by the charters of the Fellowship of Seven. Ruled by Eldir s'Lornmein. Crown heritage: temperance. Device: gold hawk on red field.

pronounced: hav-ish

root meaning:
havieshe—
hawk

HAVISTOCK—south-east principality of Kingdom of Havish.

pronounced: hav-i-stock

root meaning:
haviesha—
hawk;
tiok—
roost

HELFIN—Lord Mayor of Erdane, father of Princess Ellaine.

pronounced: hell-fin

root meaning:
hal—
white;
fiomn'd—
a fib

HIGHSCARP—city sited near the stone quarries on the coast of the Bay of Eltair, located in Daon Ramon, Rathain. Also contains a sisterhouse of the Koriani Order.

IAMINE s'GANNLEY—woman who founded the
caithdein's
lineage for Tysan.

pronounced: ee-ahm-meen-e

root meaning:
iamine—
amethyst

IANFAR s'GANNLEY—cousin and heir designate of Lord Maenol s'Gannley,
caithdein
of Tysan, sent to fosterage with High King Eldir of Havish in Third Age Year 5652.

pronounced: ee-an-far

root meaning:
ianfiar—
birch tree

ILITHARIS PARAVIANS—centaurs, one of three semimortal old races; disappeared after the Mistwraith's conquest, the last guardian's departure by Third Age Year 5100. They were the guardians of the earth's mysteries.

pronounced: i-li-thar-is

root meaning:
i'lith'earis—
the keeper/preserver of mystery

INNISH—city located on the southcoast of Shand at the delta of the River Ippash. Birthplace of Halliron Masterbard. Formerly known as ‘the Jewel of Shand,' this was the site of the high king's winter court, prior to the time of the uprising.

pronounced: in-ish

root meaning:
inniesh—
a jewel with a pastel tint

INSTRELL BAY—body of water off the Gulf of Stormwell, separates principality of Atainia, Tysan, from Deshir, Rathain.

pronounced: in-strell

root meaning:
arin'streal—
strong wind

IPPASH—river that originates in the southern spur of the Kelhorns and flows into the South Sea by the city of Innish, southcoast, Shand.

pronounced: ip-ash

root meaning:
ipeish—
crescent

ISFARENN—etheric Name for the black stallion ridden by Asandir.

pronounced: ees-far-en

root meaning:
is'feron—
speed maker

ISHLIR—town on the eastshore of Orvandir, Shand.

pronounced: ish-leer

root meaning:
ieshlier—
sheltered place

ITHAMON—Historically significant in the First Age, site of a Paravian focus, a Second Age Paravian stronghold, and a Third Age ruin; built on a fifth lane power-node in Daon Ramon Barrens, Rathain, and inhabited until the year of the uprising. Site of the Compass Point Towers, or Sun Towers. Became the seat of the High Kings of Rathain during the Third Age and in Third Age Year 5638 was the site where Princes Lysaer s'Ilessid and Arithon s'Ffalenn battled the Mistwraith to confinement.

pronounced: ith-a-mon

root meaning:
itha—
five;
mon—
needle, spire

ITHISH—city located at the edge of the principality of Vastmark, on the south-coast of Shand. Where the Vastmark wool-factors once shipped fleeces.

pronounced: ith-ish

root meaning:
ithish—
fleece or fluffy

IYAT—energy sprite, and minor drake spawn inhabiting Athera, not visible to the eye, manifests in a poltergeist fashion by taking temporary possession of objects. Feeds upon natural energy sources: fire, breaking waves, lightning.

pronounced: ee-at

root meaning:
iyat—
to break

JAELOT—city located on the coast of Eltair Bay at the southern border of the Kingdom of Rathain. Once a Second Age power site, with a focus circle. Now a merchant city with a reputation for extreme snobbery and bad taste. Also the
site where Arithon s'Ffalenn played his eulogy for Halliron Masterbard, which raised the powers of the Paravian focus circle beneath the mayor's palace. The forces of the mysteries and resonant harmonics caused damage to city buildings, watchkeeps, and walls, which has since been repaired. Site where Fionn Areth was arraigned for execution, as bait in a Koriani conspiracy that failed to trap Arithon s'Ffalenn.

pronounced: jay-lot

root meaning:
jielot—
affectation

JERIAYISH—sixth-rank initiate priest of the Light who had a seer's talent. Died of madness during the Alliance war host's invasion of Daon Ramon Barrens in Third Age Year 5670.

pronounced: jeer-ee-ah-yish

root meaning:
jier'yaish—
unclean magic

JEYNSA—daughter of Jieret s'Valerient and Feithan, born Third Age 5653; appointed successor for her father's title,
Caithdien
of Rathain.

pronounced: jay-in-sa

root meaning:
jieyensa—
garnet

JIERET s'VALERIENT—former Earl of the North, clan chief of Deshir;
caithdein
of Rathain, sworn liegeman of Prince Arithon s'Ffalenn. Also son and heir of Lord Steiven. Blood pacted to Arithon by sorcerer's oath prior to the battle of Strakewood Forest. Came to be known by head-hunters as Jieret Red-beard. Father of Jeynsa and Barach. Husband to Feithan. Died by Lysaer s'Ilessid's hand in Daon Ramon Barrens, Third Age Year 5670.

pronounced: jeer-et

root meaning:
jieret—
thorn

KALESH—town at the mouth of the harbor inlet from the Cildein Ocean, enemy of Alestron.

pronounced: cal-esh

root meaning:
caille'iesh—
stubborn hold

KAMRIDIAN s'FFALENN—Crowned High King of Rathain, a tragic figure who died of his conscience under the fated influence of the maze in Kewar Caverns, built by Davien the Betrayer under the Mathorn Mountains.

pronounced: cam-rid-ee-an

root meaning:
kaim'riadien—
thread cut shorter

KELDMAR s'BRYDION—younger brother of Duke Bransian of Alestron, older brother of Parrien and Mearn.

pronounced: keld-mar

root meaning:
kiel'd'maeran—
one without pity

KEVOR—son and heir of Lysaer s'Ilessid and Princess Ellaine; born at Avenor in Third Age 5655. At age fourteen, in his father's absence, he exercised royal authority and averted a riot by the panicked citizenry of Avenor. Commonly held to have died by Khadrim fire in Westwood, but in fact was spared by an
interaction with Ath's Brotherhood. Became an adept in Third Year 5670, at the hostel in Northerly, Tysan.

pronounced: kev-or

root meaning:
kiavor—
high virtue

KEWAR TUNNEL—cavern built beneath the Mathorn Mountains by Davien the Betrayer; contains the maze of conscience, which caused High King Kamridian s'Ffalenn's death.

pronounced: key-wahr

root meaning:
kewiar—
a weighing of conscience

KHADRIM—drake-spawned creatures, flying, fire-breathing reptiles that were the scourge of the Second Age. By the Third Age, they had been driven back and confined in the Sorcerers' Preserve in the volcanic peaks in north Tysan.

pronounced: kaa-drim

root meaning:
khadrim—
dragon

KHARADMON—Sorcerer of the Fellowship of Seven; discorporate since rise of Khadrim and Seardluin leveled Paravian stronghold at Ithamon in Second Age 3651. It was by Kharadmon's intervention that the survivors of the attack were sent to safety by means of transfer from the fifth lane power focus. Currently working the wardings to defer a minor invasion of wraiths from Marak.

pronounced: kah-rad-mun

root meaning:
kar'riad en mon—
phrase translates to mean ‘twisted thread on the needle' or colloquialism for ‘a knot in the works'

KHETIENN—name for a brigantine built at Merior and owned by Arithon; also a small spotted wildcat native to Daon Ramon Barrens that became the s'Ffalenn royal device.

pronounced: key-et-ee-en

root meaning:
kietienn—
small leopard

KIELING TOWER—one of the four compass points, or Sun Towers, standing at ruin of Ithamon, Daon Ramon Barrens, in Rathain. The warding virtue that binds its stones is compassion.

pronounced: key-eh-ling

root meaning:
kiel'ien—
root for pity, with suffix for ‘lightness' added, translates to mean ‘compassion'

KORIANI—possessive and singular form of the word ‘Koriathain'; see entry.

pronounced: kor-ee-ah-nee

KORIAS—south-western principality of Tysan.

pronounced: kor-ee-as

root meaning:
cor—
ship, vessel;
i'esh—
nest, haven

KORIATHAIN—order of enchantresses ruled by a circle of Seniors, under the power of one Prime Enchantress. They draw their talent from the orphaned children they raise, or from daughters dedicated to service by their parents. Initiation rite involves a vow of consent that ties the spirit to a power crystal keyed to the Prime's control.

pronounced: kor-ee-ah-thain—to rhyme with ‘main'

root meaning:
koriath—
order;
ain—
belonging to

KOSHLIN—influential trade minister from Erdane, renowned for his hatred of the clans and his support of the head-hunters' leagues.

pronounced: kosh-lynn

root meaning:
kioshlin—
opaque

KRALOVIR—term for a sect of necromancers, also called the grey cult.

pronounced: kray-low-veer

root meaning:
krial—
name for the rune of crossing;
oveir—
abomination

KYRIALT s'TALEYN—heir designate and youngest son of the High Earl of Alland, Lord Erlien s'Taleyn,
Caithdein
of Shand.

pronounced: key-ree-alt

root meaning:
kyralt—
word for the rune of crossing with the suffix for ‘last,' which is the name for the rune of ending.

BOOK: Traitor's Knot
5.42Mb size Format: txt, pdf, ePub
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