Grey Griffins: The Clockwork Chronicles #1: The Brimstone Key

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Authors: Derek Benz,Jon S. Lewis

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BOOK: Grey Griffins: The Clockwork Chronicles #1: The Brimstone Key
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Copyright

Copyright © 2010 by Grey Griffin Industries, LLC

www.greygriffins.com

All rights reserved. Except as permitted under the U.S. Copyright Act of 1976, no part of this publication may be reproduced, distributed, or transmitted in any form or by any means, or stored in a database or retrieval system, without the prior written permission of the publisher.

Little, Brown and Company

Hachette Book Group

237 Park Avenue, New York, NY 10017

www.HachetteBookGroup.com

Visit our website at
www.lb-kids.com

Little, Brown and Company is a division of Hachette Book Group, Inc.

The Little, Brown name and logo are trademarks of Hachette Book Group, Inc.

First eBook Edition: June 2010

The characters and events portrayed in this book are fictitious. Any similarity to real persons, living or dead, is coincidental and not intended by the author.

ISBN: 978-0-316-08140-5

DEDICATION

Jon:

For Dwight K. Schrute, who understands that robots should be made with a six-foot extension cord just in case there is a robot uprising.

Derek:

To Ioulia & Noah: In deepest affection. As ever. Forever.

To Courtney Jeanne: The best Frank Hardy a Joe could ever have.

CONTENTS

Copyright

DEDICATION

THE GREY GRIFFINS

THE NIGHTMARE

PART ONE: IRON BRIDGE ACADEMY

  
1: THE UNMARKED PACKAGE

  
2: INTO THE DEEP

  
3: REACHING INTO THE PORTAL

  
4: A MESSAGE FROM THE GRAVE?

  
5: TRANSFERRING IS NEVER EASY

  
6: STICKING OUT IN A CROWD

  
7: THE TOAD BROTHERS

  
8: IRON BRIDGE

  
9: A CLOUD OF SMOKE

10: A LESSON IN FASHION

11: FAIR WARNING

12: CHANGELING QUARANTINE

13: CAUGHT IN THE ACT

14: HARLEY’S SECRET

15: SWAMP FIEND

16: GUILT BY ASSOCIATION

17: THE DIFFERENCE ENGINE

18: DOC TRIMBLE

19: BOOM FOOD

20: THE SIM CHAMBER

21: POPPING IN

22: MAX GOES ON A DATE

23: CIRCLE OF CONFUSION

PART TWO: THE CLOCKWORK CONNECTION

24: CAUGHT IN THE SPIDER’S WEB

25: NEW VICTORIA

26: THE VAN WYCK GUIDE

27: TRANSFORMATION

28: THE MENAGERIE

29: GONE IN A FLASH

30: DON’T FEAR THE REAPER

31: CONSEQUENCES

32: AN IMPORTANT ANNOUNCEMENT

33: THE INVITATION

34: SUSPENDED

35: AN UNUSUAL GUEST

36: THE CLOCKWORK KING

37: THE MIND OF OTTO VON STRIFE

38: BOUNDER CARE

39: ABDUCTED. AGAIN.

40: ROSENKREUZ LIBRARY

41: BREACH

42: ANSWERS

43: THE COMPETITION

44: RAVEN

45: LET THE GAMES BEGIN

46: ROUND ONE

47: ROUND TWO

48: HOW TO TRUMP A WAR MACHINE

49: DECISIONS

PART THREE: BRIMSTONE

50: A DANGEROUS PATH

51: THE BISHOP

52: OBADIAH STRANGE

53: A DRAGON RETURNS

54: HOPELESS

55: THEGRAF ZEPPELIN

56: A STRANGE BREW

57: TRAINING

58: DURBAN

59: THE BRIMSTONE FACILITY

60: VOLT VINES

61: A SECRET REVEALED

62: THE SECRET TO LIVING FOREVER

63: VISIONS

64: THE INFERNO PRISON

65: STRANDED

66: THE DREADNAUGHT

67: GOOD-BYE

68: TIRED OF BEING A VICTIM

 

THE GREY GRIFFINS

T
HE
L
EADER
:
Max Sumner

After his grandfather’s mysterious death, Max learned that his wealthy family was a part of the secret Templar society. He became the Guardian of the
Codex Spiritus
, an enchanted book that holds monsters, evil faeries, and other dangerous creatures captive within its magical pages. The
Codex
can change shapes, from a book, to a ring, to a gauntlet capable of channeling Max’s family power: Skyfire!

T
HE
I
NVENTOR
:
Harley Davidson Eisenstein

Built like a linebacker and incredibly smart, Harley is a technological prodigy who designs gadgets critical to any successful monster hunt. Unlike Max’s wealthy family, Harley and his mother are barely getting by. But he’s not bothered; he knows that happiness isn’t measured by how much money you have in your bank account.

T
HE
S
LEUTH
:
Natalia Romanov

Fearless, fiery, and intensely smart, Natalia uses her keen observational skills and her analytical mind to solve any mystery. As a part of her sleuthing kit, Natalia carries a Phantasmoscope that allows her to see into the faerie spectrum. Since a close friend betrayed her, Natalia has had a hard time trusting other girls. She feels more at home with the Griffins than with anyone else.

T
HE
C
HANGELING
:
Ernie Tweeny

Ernie became a changeling after a transfusion of faerie blood, which gave him super speed, rapid healing, and enhanced eyesight. But there’s a catch: whenever Ernie uses his powers, he becomes more faerie and less human. Despite that risk, he has vowed to fight evil as his superhero alter ego, Agent Thunderbolt.

T
HE
K
NIGHTS
T
EMPLAR

The Knights Templar is an ancient society that has sworn to protect mankind against unseen dangers like monster invasions and zombie uprisings. In recent months, the Templar were nearly exterminated by an army of werewolves called the Black Wolf Society. They are slowly rebuilding their strength.

THE NIGHTMARE

T
ERRIFIED
, M
AX
S
UMNER FORCED HIMSELF TO WALK DOWN
the long corridor. Water dripped from the ceiling, as an eerie light flickered through tattered sheets of plastic strung across the end of the hallway.

Max didn’t notice the fallen bicycle until it was too late. He tripped, cutting his shin. But he couldn’t turn back. Not now. The front wheel spun as he walked toward the light. When he finally reached the ragged sheeting, Max pushed it aside and stepped through. The temperature plummeted and breath rose from his mouth like a ghostly serpent.

Crunch…

Max looked down at a rotted yellow bag half-filled with decaying newspapers and swallowed hard. Then he heard the faint whistle of drills, and Max was certain that the stench in his nostrils was blood.

He passed a discarded sneaker, then a baseball cap with the name Johnny Geist written on the lining of the bill.

“Help me…”
a small voice begged.

Max raced through the doorway ahead only to find an empty room. It was some sort of laboratory with rusty instruments and tools that lined tarnished trays. Glass jars filled with mysterious liquids crowded dilapidated shelves, and a faint red stain ran along the concrete floor
toward a drain. A steel table with leather straps for hands and feet stood in the center of the room. Then Max felt a cold hand on his shoulder.

Max pulled away and turned to look into the eyes of a young boy. He was dressed in a striped shirt and jeans, with a lone sneaker on his left foot.

“Did you call me?” Max managed to ask. “Are you Johnny?”

The boy said nothing but continued to stare, unblinking. That’s when Max realized that instead of eyes, there were camera lenses in the boy’s sockets. And worse, the veins in the boy’s pale arms were pulsing with a silver-blue glow. No matter where Max’s eyes fell, he found machinery in place of humanity. There wasn’t much left of the boy, but the single tear running down his silicon cheek was real.

Max’s stomach lurched and he tried to look away, but the same cold hand forced him to look back. This time the boy was gone. Ernie Tweeny, one of Max’s best friends, was standing in his place.

“Help me…”
Ernie moaned through blue lips. Max stumbled back and fell against a tray of rusty instruments, sending them clanging to the floor. As Ernie walked into the light, Max saw that part of his friend’s skull had been cut away, revealing a mechanized brain of whirling gears ticking like a clock.

Max cried out as strong hands took hold of him from behind, lifting him into the air. He struggled against the invisible grip as his arms and legs were strapped to the table. A convex mirror hung over the table, and strangely, it wasn’t his own face looking back at him. Somehow Ernie had taken his place. Max fought to break free from the straps as a man in a stained lab coat walked into view. He was tall, with neatly combed silver hair, and as he turned to face the table Max’s blood froze. He would never forget those eyes. They were intelligent, cold, and as sharp as the scalpel he held in his gloved hand.

The man raised the gleaming instrument.

Max screamed. Then he woke up.

PART ONE

IRON BRIDGE ACADEMY

01
T
HE
U
NMARKED
P
ACKAGE

Max Sumner pedaled his bike through the quiet streets of Avalon, Minnesota, trying to shake the nightmare from his head. He had been awake all night, too frightened to go back to sleep. The only thing keeping him from taking a nap was the last summer meeting of the Secret Order of the Grey Griffins. Max didn’t want to be late.

With school starting on Monday, the four friends had decided to spend their last day of summer vacation reading comic books and watching movies in their secret headquarters—a tree fort that Max decided to call the Griffins’ Aerie. Over the last year, Max, Harley Eisenstein, Natalia Romanov, and Ernie Tweeny had faced everything
from leprechauns to six-armed ogres, and just about every monster in between. Their adventures had brought them closer than ever, but they were about to embark on their most intriguing quest yet—the Grey Griffins were transferring to a new school.

Iron Bridge Academy was a private military school run by the Knights Templar. The curriculum was designed to train students to combat unseen forces from the darkest of nightmares. The academy had been shut down for nearly a century, following an explosion that destroyed most of the buildings. Now the doors were opening again.

There were only two ways to be admitted into a Templar academy. The first was through birthright, which Max possessed. The Templar also chose individuals from the general populace who had extraordinary talent, intellect, and ingenuity, so Harley, Natalia, and Ernie were extended invitations as well.

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