Septimus Heap 4 - Queste (44 page)

BOOK: Septimus Heap 4 - Queste
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after all. It was not a good moment, and he very nearly jumped into the Moat there and then.

But Stanley hated getting wet and the Moat looked dark and cold. He decided that the Thing would not be interested in a mere rat, and if he kept very still it would probably go away. But the noises did not go away. And the more Stanley listened, the more he realized how much they sounded like rat squeaks—baby rat squeaks.

Dawn was breaking by the time Stanley was back in the East Gate Lookout Tower—and he was no longer alone. With him were four cold, hungry and very small orphan ratlets.

SYRAH SYARA

When Syrah saw the long knives of the Questing Guards, she knew she was in trouble. With no time to say a proper farewell to Julius Pike, whom she loved like a father, Syrah was bundled onto the Questing Boat. As soon as she set foot upon the deck, Syrah felt her Magykal powers drain away.

Seen off by a triumphant Tertius Fume, the Questing Boat set off fast. A Magykal wind filled its sails, and soon they were sailing past the Port and out to sea. Syrah refused to go below. She sat, shivering in the wind and the rain as the Questing Boat

cut through the waves. Syrah stayed awake all through the first night and the following day, eyes wide—hardly daring to even blink—keeping a close eye on the Questing Guards and their sharp knives.

Syrah knew that as soon as she fell asleep, she was as good as dead. And as the second night on the deck of the Questing Boat

drew on, Syrah felt her eyelids droop and the lure of sleep become irresistible. As she gazed out across the calm sea, watching the distant loom of a lighthouse, the rhythmic movement of the boat lulled her into a brief sleep. She woke with a start to find three Guards advancing on her with their knives drawn.

Syrah had no choice. She jumped overboard.

The sea was a shock. It was cold and Syrah could not swim. Her heavy robes dragged her down, but as she struggled away from the Questing Boat, Syrah felt her Magyk return. She Called a dolphin, which arrived just as the water was closing over her head for the last time. Lying exhausted on the dolphin’s back, Syrah found herself heading toward the lighthouse on the horizon. Dolphin and Apprentice arrived safely as dawn was breaking.

Syrah began a new life far away from the Castle. She never dared return, but she sent a coded message to Julius Pike to tell him she was safe. Unfortunately, Julius thought it was a final demand for some Magykal pots he had ordered. He had already paid the bill, so he threw the message down the garbage chute.

MORWENNA

The moment Morwenna discovered that she had been double-crossed and Jenna and her Transformer had fled marked the beginning of a feud between the Wendron Witch Coven and the Castle. Or, rather, it was the end of the truce that had existed since Silas, as a young Wizard, had rescued Morwenna from a pack of wolverines.

Morwenna considered she had paid her debt to Silas by taking him to his father. The flight of Ephaniah Grebe also angered her. After all she had done for him, he had reneged on his agreement to Promise and, she assumed, had taken Jenna with him.

Camp Heap was placed out of bounds for all the young witches, much to great their consternation, and the Heap boys suddenly found their lives much less comfortable, Jo-Jo especially. Marissa was forced to choose between Morwenna and Jo-Jo. Marissa was a true witch at heart and she chose Morwenna.

THE TOLL-MAN

The Toll-Man was never a pleasant character. It is doubtful that those who had known him before the Thing suddenly appeared in his tree house would have noticed any difference—apart from the licorice ring. The ring would have puzzled them because it was the Toll-Man’s considered opinion that men who wore rings should be “shoved off the top of a cliff—that’ll show ’em.” Whether this showed the Toll-Man himself, no one will ever know.

But to be InHabited

is not something to be wished upon anyone, however unpleasant. The Toll-Man was up in his tree house, keeping clear of the Foryx as he did regularly twice a day, when the Thing

pushed its way in and made its intentions clear. Then, like Hildegarde and Ephaniah before him, the Toll-Man experienced a moment of pure terror—just as some reluctant toll-payers had when they refused him a gold tooth and suddenly found themselves plunging down through the mists of the abyss.

EPHANIAH GREBE

Ephaniah nearly died in the tree house beside the bridge. Even though Jenna, Septimus and Beetle left him as comfortable as they could beneath their wolverine skins, Ephaniah, like Hildegarde before him, was overtaken by a raging fever and became delirious. If he had not been so weak it is likely he would, in his confusion, have fallen from the tree house and died in the snow—or been eaten by the phalanx of Foryx. But luckily Ephaniah could do no more than lie on the cold wooden floor, shivering as waves of hot and cold ran through him and enduring the most frightening nightmares—even worse than those that followed the early days of his rat Hex.

It was on the midmorning of his second day in the tree house—although for all Ephaniah knew it could have been his second month—that his nightmares took on a frighteningly real turn. Overnight his fever had abated a little and he had regained a little strength. That morning he had rolled over to the door flap and poked his head outside. Luckily he was sensible enough not to tumble to the ground; instead he lay on his back gazing up into the snowy branches, his sensitive rat nose gratefully sniffing the fresh air and his tiny pink tongue licking the occasional snowflake that came his way.

Ephaniah had lain there for some time and was feeling almost content when a terrible thud shook the tree and a great load of snow from the upper branches landed on his face. Shocked, he shook his head, rolled over and found himself face to face with the most realistic hallucination so far. A huge dragon stood below the tree house, its long scaly neck reaching up into the branches, its red-rimmed emerald green eye staring right into Ephaniah’s.

A voice from somewhere—a voice that even in his befuddled state Ephaniah thought he recognized but could not quite place—said, “Can you see him, Septimus?”

Another voice replied, “It’s all right, Marcia, he’s here. He’s okay. You are okay, aren’t you, Ephaniah?” It was then that, almost hidden in a dip between the dragon’s huge shoulders and the rise of his neck, Ephaniah noticed a small figure with a big smile, and a little farther back, sitting uncomfortably between the dragon’s spines, a purple-robed woman squinting up at him with glittering green eyes that almost outshone those of the dragon itself.

“He looks very heavy,” said the purple woman.

“He is very heavy,” replied the boy. “I don’t know how we’re going to do it.”

“I’ll Transport

him down onto the snow. Then Spit Fyre will have to carry him in his talons. Do you think he can do that?”

Ephaniah began to realize they were talking about him. It was a horrible nightmare. He wished it would go away.

“Easy. Spit Fyre carried Jen like that once, didn’t you, Spit Fyre?”

“You never told me that,” said the woman sharply.

“Um. No, I think I forgot.”

“A dragon carries the Princess in its talons and you forget?”

The nightmare got worse. In fact it got so bad that Ephaniah lost consciousness once more and when he awoke a week later in the Wizard Tower sick bay he remembered nothing about a dragon at all. But Spit Fyre remembered him and from that day on the dragon never stamped on another rat.

BENJAMIN HEAP

Benjamin Heap had no wish to end up as a ghost floating around the Castle getting confused and retreating to the Hole in the Wall Tavern. He wished to end his days in the Forest, a place he had always loved, and this is what he did.

Benjamin Heap, Shape-Shifter, became Tree. He became one of his favorites, a western red cedar, and stood tall and proud—and slowly growing ever taller.

When Benjamin Heap became Tree, his thoughts became Tree also. But there was always a small part in the core of that western red cedar that was Ben Heap, Ordinary Wizard, or Grandpa Benji as he was known to his numerous grandchildren. Ben Heap had married Jenna Crackle (sister of Betty Crackle, a white witch) one winter’s day in the Great Hall of the Wizard Tower. They had seven sons, and all bar two, Alfred and Edmond, had had an assortment of children.

The Forest trees were always listening. People meeting beneath a tree exchanging whispered secrets, travelers talking, voices carried on the wind—the Forest trees heard it all. The rustling of leaves in the Forest was not always because of the breeze—it was often the trees talking.

This is how Benjamin Heap knew about the fortunes of his huge family. It was his youngest son—Silas, his seventh—who he followed the most closely. Silas was born late into the family, and when his last baby boy arrived Benjamin already felt old. He waited to become Tree for as long as he could, but when Silas turned twenty-one he could wait no longer. Benjamin Heap knew he had to go while he still had the strength to Shape-Shift into a healthy tree.

Silas had missed his father terribly. He had spent many long weeks in the Forest looking for him, but he never found him. And when at last, on one of his fruitless searches, he met the young and very pretty Sarah Willow gathering herbs in the Forest, Silas decided he had looked for his father long enough. He and Sarah got married, and Silas settled down to look after his rapidly growing family.

Benjamin Heap listened to the Forest gossip so he knew that Silas had had seven sons. For a long ten years he had also known that the youngest grandson was lost, and was in the Young Army. He had longed to tell Silas where Septimus was, but Silas never came to see him and there was nothing he could do except make sure that all the Forest trees knew to keep Septimus safe on the notoriously dangerous Young Army exercises. And so, when Morwenna took Silas to see his father, both were overjoyed—although there were serious things to discuss.

Silas told his father the dream about Nicko in a frozen forest. Benjamin told Silas that the frozen forest had once been warm and friendly, teeming with animals and small, happy settlements. But now it was under a Darkenesse and it was not a safe place to be. When Silas insisted that he must

go, his father very reluctantly told him how to find the Forest Way.

Early the next afternoon as Silas and Maxie were leaving the Ancient Glades to start their journey, they met a large, shambling figure in white wearing a small licorice ring on the little finger of its left hand—although Silas was too surprised at bumping into someone in the middle of the Forest to notice the ring. When Silas looked at the figure’s bottle-glass spectacles he felt very odd indeed—so odd that he babbled his father’s instructions on how to find the Forest Way without even being asked. Silas was unaware that he had very nearly been InHabited—but Maxie’s long growls and the sight of the hackles going up on the wolfhound’s neck—not to mention his teeth—had persuaded the Thing not to bother.

Silas never did remember what had happened after he had left Morwenna. He put the lost day down to a witchy hex and worried about what he had done to offend the Witch Mother. He forgot that he had ever met his father.

Maxie led Silas back to the Castle. When at last, with tired feet and weary paws, they reached the Palace, Silas could not find Sarah anywhere. Billy Pot told him that Sarah had gone off with Marcia on Spit Fyre, but Silas would not believe him. Why on earth would she want to do that?

Billy Pot had shrugged. He didn’t know either, but one thing he did know: there was no stopping Marcia when she wanted to fly a dragon.

SPIT FYRE

Spit Fyre liked his new field and he liked Billy Pot too. The only thing he missed about the Wizard Tower was his breakfasts. No one made his breakfast quite like Septimus. Naturally Spit Fyre wondered where Septimus was, but now that he was nearly fully grown, the dragon did not feel the need to see so much of his Imprintor.

Neither did Spit Fyre feel the need to see the person who he suspected was his dragon mother in disguise—as some dragon mothers are. But this person, who wore purple and shouted a lot, suddenly seemed to feel the need to see him.

But when Spit Fyre realized that the purple-dragon-mother had brought with her four buckets of sausages and bananas—one of Spit Fyre’s all-time favorites—he changed his mind. And he didn’t even mind when the purple-dragon-mother told him that she was taking the place of his Imprintor and he was to do as he was told. Spit Fyre would do anything for four buckets of sausages and bananas.

And that is how Spit Fyre set off on the longest flight he had ever made.

His new pilot did a good job, although her navigator—a thin woman in green—screamed a lot. Spit Fyre enjoyed the flight; he had needed to stretch his wings, and meeting his Imprintor at the other end was good too. It was nice of the purple-dragon-mother to arrange that for him. But it was a strange place she brought him to—cold, creepy and suffering from a distinct lack of sausages and bananas. And suddenly there seemed to be a lot of people expecting a ride. They wouldn’t all fit on, and there was no point in the purple-dragon-mother shouting either—shouting something didn’t make it any more possible. They would have to figure something else out. And where was his dinner?

About the Authors

ANGIE SAGE

was born in London and grew up in the Thames Valley, London, and Kent. She lives in a fifteenth-century house in the west of England, which is a Magykal place full of history. She is also the author of the Araminta Spookie series. The first three books in the Septimus Heap series are international bestsellers.

MARK ZUG

has loved fantasy novels since he was a teenager. He has illustrated many collectible card games, including Magic: The Gathering and Dune, as well as books and magazines. He lives in Pennsylvania.

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