The Schliemann Legacy (2 page)

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Authors: D.A. Graystone

Tags: #Espionage, #Revenge, #Terrorism, #Terrorists, #Holocaust, #Greek, #Treasure Hunt, #troy, #nazi art theft, #mossad, #holocaust survivor, #treasure, #terrorism plot, #nazi death camps, #nazi crimes, #schliemann, #nazi loot, #terrorism attacks holocaust

BOOK: The Schliemann Legacy
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"Unfortunately, all is far from well." Martin hesitated before continuing. "One of your listening stations received a message from him. He was in some kind of trouble."

"Trouble?"

"The operative confirmed his earlier communications, but something interrupted the transmission before the message was complete."

"Meaning?"

"We suspect he is dead," Martin replied, dabbing his upper lip with a handkerchief. He always felt a little nauseous when he had to discuss the death of an employee.

"No confirmation?"

"No. We did not want to arouse further suspicion by investigating."

"Is there anything to link the body to me?"

"No."

"Then forget about it. What of his mission?" asked Mardinaud.

Martin bristled at his employer's effortless dismissal of the death but hid his feelings. "Ulrich Kadner is an alias for Friedrich Heiden, as you suspected. We think it is the only alias he has used since his escape. He's living in a well guarded compound in the Colombian jungle fifteen kilometers upriver from a small village. Viktor Bitkowski, another German, also lives there along with a young woman Kadner claims is his granddaughter. A lovely girl. Unfortunately, her less-than lovely reputation has kept her moving from school to school. She is currently attending a school in America."

"Interesting. I would like to know more of her and her schedule. Particularly, when she will return to Colombia. What of the treasure?"

"Again you were correct in your assumptions. Everything points to the artifacts being at Ulrich Kadner's compound. Our man did not actually see them; his information comes from observing Kadner's activities. The German has a habit of disappearing into the basement area of the main house every night for some unknown purpose. The plans of the house show a vault located in a subterranean room where we assume Kadner stores the treasure. Unfortunately, because of the circumstances of the final transmission, we were unable to learn more."

Henri chewed thoughtfully on his crabmeat. For a moment, he watched the large television screen. The Black Queen moved regally forward five squares and confronted one of Henri's bishops. A thickly muscled man appeared wearing a black hood and carrying a wicked looking ax. The Bishop bowed to the Queen with a flourish of his robes before turning to the executioner and kneeling in front of a chipped, stained stump. The Bishop laid his head down on the bloody piece of wood and the man in the black hood raised the ax. Seconds later, the executioner placed the Bishop's head in a basket. Then, both he and the remains of the Bishop faded from the screen.

"Unfortunate, Monsieur," Erhart said, his eyes on the screen.

"Alas, there must be sacrifices." Henri paused a moment before continuing. "Does Kadner suspect he is in danger?"

"Not as far as we can tell," Martin said. "He's still at the compound and the Medellín Cartel remains on guard."

"Unusual for the drug merchants to take such an interest in one person," Henri said. As Colombia's current main drug smuggling organization, the Cartel controlled the drug trade throughout North and South America. "I wonder what Kadner is giving them in exchange for their protection?"

"He has the necessary funds," Martin pointed out. "I will obtain the girl's schedule, as you requested."

Henri removed his bib and leaned back into the soft couch. The steamer beside him was empty, only the pile of shells hinting at its original condition. As he sat staring into space, Mardinaud considered his options.

The Frenchman had made a considerable fortune as an Information Broker - a well deserved fortune as Henri was the master of his profession. Not aligned with any government, group, or individual, he independently gathered data he thought governments, businesses, and freelance operatives would find useful. He brokered this information to anyone who could pay. The reasons for his success were twofold. Not only did he gather useful information, he also knew how to price and distribute the intelligence. The most important reason for his success, however, was the speed at which he became bored.

With a body so overweight as to be almost incapable of movement, he had forsaken everything physical and become a passionate player of mental games. Ordinary parlor games bored him. Dealing with world-shaping events spoiled him for such mundane pursuits. Henri began using his information to play out complicated games with real people, learning to mold the gathered intelligence and create authentic predicaments for his players. He employed unsuspecting players to amuse him as they traveled his playing board - the shadowy world of international espionage. The skills and abilities of the players brought uncertainty and excitement to the game. Once he had assembled the players, Henri could sit back and watch the progress. The game invigorated him and he played as often as an opportunity presented itself.

"Martin, a scenario begins to unfold. The players introduce themselves. I see many different paths converging in Colombia. We will have great sport."

Erhart grimaced and waited for the standard lecture from his pompous employer. It always began . . .

"Who deserves to amuse me by accepting this morsel of information?" The fat man struggled to his feet and paced across the suite. After several steps, he began to wheeze. He stopped and lowered himself into the creaking desk chair. "We will ignore the so-called "Superpowers". They offer so little enjoyment. Instead, we limit ourselves to the smaller organizations," Mardinaud continued. "Those directly involved with the treasure or the Nazis. We must invite the Israelis to our little game. Obviously, they do not know of Kadner's whereabouts or Assi Levy would have sent a team after him. I am sure he will be ecstatic to hear about this old acquaintance. Yes, Assi Levy will pursue the matter."

"Who else would you suggest?" asked Martin, scribbling on his pad.

Mardinaud examined his fingers for residue butter as he spoke. "The next most obvious would be the Greeks. The treasure substantiates much of their civilization's ancient history. At the very least, the Greeks could goad Turkey with the artifacts. I look forward to seeing who they send after them. Contact Nikolas Stefandis."

Martin frowned at the mention of the head of Greek Intelligence. "Stefandis opposes Greece's preoccupation with antiquities. He wants the Greeks to abandon the past and create an even greater present. Surely, he is not the man to contact."

Henri chuckled. "Yes, he's rather vocal about his countrymen resting on the laurels of their ancestors, isn't he? Which is exactly why you
must
contact him. No matter how much he may wish to, Stefandis won't be able to ignore this task. The news of the treasure will destroy his weekend. Contact him at his home on Saturday afternoon."

"Very good, Monsieur," the assistant sighed. "Will there be anyone else?"

"One other. Contact Duman."

Erhart nearly dropped his notepad. "Are you sure it would be wise to bother Duman?" he asked weakly.

Henri looked at Erhart's pale face and understood the fear he saw there. Mardinaud, himself, felt uncomfortable around Duman. However, Henri had his reasons for wanting this particular terrorist. "Duman is important to the game. Someone must represent the Turks if the Greeks have a player. He's as good a representative as any. Besides, Duman will add the missing spice to the game. A measure of danger - especially for the Greek player." Mardinaud chuckled once more.

"I . . . I just don't like the man," Erhart said. "He's a sadistic killer, a psychotic, a maniac…"

"Nonsense. There is no reason to distrust him. He's not psychotic. He's simply a man with a passionate dream. It just happens he believes violence is the key to realizing his dream. He is a killer, but he has integrity and honor. The only danger is in betraying him. Believe me, I have no intention of doing that. Try Paris," Mardinaud suggested.

"I still don't know about him," Erhart persisted. "He's uncontrollable."

"Nonsense!" Mardinaud roared. "I control the information. Through the information, I manipulate him. I am control. Besides, without uncertainty, what is the value of the game?"

Erhart did not look convinced but made a note on his paper. Remembering a tidbit of information he had received several weeks ago about Duman, a plan flitted across the landscape of his mind. Unbidden, a smile tugged at the corner of his mouth. He dismissed the thoughts as foolish - dangerously foolish. But enticing, so enticing. Handled properly, with finesse, bravado, and intelligence… "If that is all, Monsieur, I will begin immediately."

As Erhart left, Henri painfully waddled back to the chesterfield. With the thoughts of the coming adventure, the fat man had lost interest in the chess game.

He would enjoy setting his players in motion and watching their progress. They would fight and claw to attain their goal and, in the end, only the best would survive. All because of him.

He felt like a god.

Chapter 2 - GREECE

"With the mood he's in today," the secretary said, "you'd think it was Tuesday."

George Stamatakes smiled at middle aged woman. Since the Ottoman Turks took Constantinople on May 29, 1453, a Tuesday, the Greeks had considered it the unluckiest day of the week. George paused with his hand on the office door.

"Mr. Stefandis wanted you to go right in," the woman urged, not wanting her boss further annoyed.

George ignored the secretary and collected his thoughts. When the Director's summons had arrived, George had made several hurried telephone calls. After the third call, he was cursing aloud. Mardinaud's communications always meant problems and this latest information was no exception. However, his outlook had quickly adjusted when a new thought occurred to him. This mission presented a perfect opportunity to bring Katrina back to active duty. All he had to do was convince Stefandis to acquiesce - something he'd been trying to do for three years.

George knocked once and pushed open the door to the Director's office.

* * * * *

"It's ridiculous," Nikolas Stefandis repeated for the eighth or ninth time in the past fifteen minutes. "Why should I waste time and money on something as unimportant as this? We don't have enough to deal with? But what choice do I have? I
have
to send someone after it. If I don't, and the damn artifacts turn up... Stupid, damn stupidity!"

Stefandis kicked at the small wastepaper basket beside his desk. The can soared across the room and crashed into the wall. A portrait of President Sartzetakis slid along the paneling and landed face down on the blue carpeting. The revolving can slowed and came to a stop as Stefandis sank into his chair.

George Stamatakes walked across the room and scanned the dark paneling for the nail that had held up the large, gold framed portrait. Unable to find it, he leaned the portrait against the wall before retrieving the trashcan. He ran his fingers along the several large dents in the sides. Hiding his smile, he set the can in its place, then lowered himself back into one of the two leather chairs in front of the Director's desk.

He sat silently, watching the red slowly drain from his boss's face and neck. As Operations Chief, George had seen many such outbursts from the ill tempered Director of Greek intelligence but today's was special - a masterpiece of rage. George had been listening to Stefandis rave for over fifteen minutes but had been told little.

All he'd gleaned from Stefandis' ranting was that a message had arrived from Mardinaud at the Director's home yesterday afternoon. The message had ruined Stefandis' weekend. In return, Stefandis seemed determined to ruin everyone else's week. Of course, prior knowledge via his own sources did give George the advantage of understanding the rage.

In the past, information had frequently come unbidden from the grotesquely fat man. In fact, the choicest bits usually arrived unsolicited. Unfortunately, according to the Director, this latest intelligence was both unwelcome and distressing. Mardinaud had dredged up a morsel, which was contrary to everything Stefandis believed the Greek people should be.

"That French bastard had it delivered to
me
on purpose," the Director said. "He knows how I feel about our history. He has no right to do this. Why couldn't he just keep the information to himself? With everything going on right now, I don't need this!"

Stefandis stopped talking and sat motionless with his eyes closed.

George imagined Stefandis was thinking about last week's meeting with the Minister of Finance. The Minister had announced a twelve-percent cut in funding. The shortage of funds had forced Stefandis to cancel several operations. Operations that the Director considered critical to monitoring the continuing tensions with Turkey.

"It just isn't possible to do it all. Don't they understand?" By the sudden calm in his voice, George realized the Director had accepted his fate and was beginning to address the logistics of the operation. "God, but I hate that Frenchman," Stefandis continued. "Still, we have to take the good with the bad. His information has been welcome in the past. The treasure might even bring us some needed funds."

"What was Mardinaud's message?" George asked. He didn't want the Director to suspect how deep his sources were within the agency.

With a sigh of resignation, Stefandis sank back in his chair. A heavy paunch protruded over his belt and strained the buttons of his shirt. He scratched his hairless head and then kneaded the muscles in the back of his neck.

"Mardinaud claims to have located Schliemann's treasure. That is, the golden treasure discovered at the site of Troy."

"Sorry, sir. I'm not up on ancient history." The lie came easily to George. "Never had much of an interest. Not very patriotic of me, I guess."

For the first time that morning, Stefandis smiled at his Chief of Operations. "Congratulations, George. This country would be better off with more people like you. Our countrymen spend too much time reveling in the past instead of creating a future."

George relaxed. Stefandis was in a better mood now and thinking less emotionally. "Yes, sir. I couldn't agree with you more. Still, remember Lord Elgin. When the Turks sold him one of the caryatids from the Acropolis, all of Greece mourned. Schliemann's treasure belongs in Greece."

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