Read The Penguin Book of Card Games: Everything You Need to Know to Play Over 250 Games Online
Authors: David Parlett
they beat the contract, or to the soloist if he wins.
2. The soloist may declare ‘Slam’, undertaking to win al
eighteen tricks.
The fol owing variants may be encountered but are no longer
recognized by the FFT. (a) A partner may declare ‘No trumps’ if he
holds neither any trump nor the Excuse; ‘No courts’, if he holds no
court card; or ‘Misere’, if he has either of the above but prefers not
to say which. This earns him a private and personal bonus at end of
play. (b) In some circles, a slam bid overcal s a bid ‘against the
play. (b) In some circles, a slam bid overcal s a bid ‘against the
dog’. (c) Some also recognize a ‘Lit le Slam’ bid of seventeen tricks.)
Play The soloist either takes the dog and discards, as detailed above
under ‘Auction’, or moves it to his side of the table if playing
‘without’, or to the opposite player’s side if playing ‘against’. Eldest
leads to the first trick, and the winner of each trick leads to the
next. Subsequent players must fol ow suit if possible, otherwise
must play a trump if possible. In playing any trump – whether to a
plain-suit or a trump-suit lead – it is obligatory, if possible, to play
a higher trump than any so far played to the trick, even if it is
already being won by a partner. The trick is taken by the highest
card of the suit led, or by the highest trump if any are played. Al
tricks won by the partners are kept together in a single pile.
The Excuse Whoever holds the Excuse may play it at any time and
in contravention of any rule stated above. If it is led, the suit to be
fol owed is that of the second card played. The Excuse normal y
loses the trick. If, however, it is led to the last trick, and its holder
has won al seventeen previous tricks, then it wins.
If the soloist plays the Excuse, he may, when the trick has been
taken, retrieve the Excuse from the won trick, and replace it with
any card (preferably worthless) that he has himself already won in
a trick. If he has not yet won a trick, he lays the Excuse, face up, in
front of him and, upon winning a trick, passes one of its cards to
the opposing side. In either case, the Excuse is then incorporated
into one of his tricks, and cannot be played again.
If a partner plays the Excuse to a trick, and it is taken by the
soloist, he has exactly the same privilege of retrieving it in exchange
for a card from a trick won by his own side, and of retaining it for
this purpose if his side has yet to win a trick.
Obviously, if the partners (or, improbably, the soloist) win not a
single trick, they cannot reclaim the Excuse.
Last trick There is a bonus (see below) for winning the last trick if
Last trick There is a bonus (see below) for winning the last trick if
it contains the lowest trump – No. 1, cal ed le petit. This is paid by
the soloist to each of the partners if either of them wins it, or by
each of them to the soloist if the lat er wins it, regardless of who
actual y played le petit.
Score At the end of play, the opponents count the value of al the
tricks and counters they have won, including the six dog cards if the
soloist played ‘against’. Cards are counted in pairs, each pair
consisting of two blanks or a blank and a counter. A pair of blanks
counts 1 point; a blank and a counter take the value of the counter.
The partners’ count is then subtracted from 91 to yield the
soloist’s count. As stated above, he needs 36, 41, 51 or 56 to win,
depending on whether he took three, two, one or no bouts. If he
wins, he is paid the appropriate amount by each opponent; if not,
he pays it to each of them. If scores are kept in writing, it is
necessary to record only the amount as won or lost in the soloist’s
own score column, since a set lement properly made on the basis of
the final scores wil come to the same thing as if each deal had
been set led in coins or counters when it occurred.
For the main contract, the score won or lost is a basic 25, plus 1
for each point by which the soloist exceeded or fel short of his
required count. This total is then doubled in a garde contract,
quadrupled at ‘no dog’ (garde sans), or sextupled at ‘against the
dog’ (garde contre).
Example. The soloist bid garde and took two bouts for 52 points, or 11 over the
target. He scores (25 + 11) × 2 = 72. With two bouts and 40, he would have
been one short, and lost (25 + 1) × 2 = 52 points. With three bouts and 40, he
would have been four over, and scored (25 + 4) × 2 = 58 game-points.
The score for a misère (if recognized) is 10, for a bunch of Ten
10, of Thirteen 20, Fifteen 30, and Eighteen 40. This is scored
independently of winning or losing the main contract; it is not
multiplied according to the bid made; and it goes to the soloist if he
declared it, or to each opponent if one of them did.
declared it, or to each opponent if one of them did.
The score for petit (the lowest trump in the last trick) is 10. This
is scored independently of the main contract and goes to the soloist
or to each opponent as described in the appropriate paragraph.
Some make it a fixed score; others multiply it by two, four or eight,
according to the contract.
The score for a declared slam may be set at 500 for a lit le slam
and 750 for a grand, and is won or lost as a fixed amount.
Notes on play The first two players should bid cautiously,
especial y the second as he hasn’t even the advantage of the lead.
The third and fourth may be bolder if the first two pass. The
average number of trumps dealt is about five; no bid should be
undertaken with fewer. Few players now bid petit: if you can fulfil
a basic contract you might as wel bid garde for the higher score. A
bid ‘without’ would be undertaken with the hand on the left, and a